Display Name = "Pocket Castle Barracks"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 229, 1, 14, 6, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 272, 12, 5, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 272, 12, 5, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 272, 12, 5, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 26, 17, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 276, 27, 17, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_sara_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3529, 0, 100, 1])
      ConditionalBranch([1, 4529, 0, 0, 0])
        ControlVariables([4529, 4529, 0, 0, 1])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 500, 1])
      ConditionalBranch([1, 4529, 0, 1, 0])
        ControlVariables([4529, 4529, 0, 0, 2])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1736, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 2000, 1])
      ConditionalBranch([1, 4529, 0, 2, 0])
        ControlVariables([4529, 4529, 0, 0, 3])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 4000, 1])
      ConditionalBranch([1, 4529, 0, 3, 0])
        ControlVariables([4529, 4529, 0, 0, 4])
        ShowTextAttributes(["sara_fc1", 1, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Here, take this, Luka. I've been in your care in many different ways, right?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1623, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ConditionalBranch([0, 7013, 1])
      ShowTextAttributes(["sara_fc1", 1, 0, 2])
      ShowText(["\\n<Sara (Affection: \\V[3529])>My succubus powers have been sealed for a while! But it'll be a problem if I can't learn how to control them."])
      Empty([])

    Else([])
      ShowTextAttributes(["sara_fc1", 1, 0, 2])
      ShowText(["\\n<Sara (Affection: \\V[3529])>My succubus powers have fully awakened!\nI'm skilled with a sword, so this form is easier to use."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["That person is the legendary swordsman, Granberia..."])
    ShowText(["What a wonderful person..."])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["I feel a gaze upon me..."])
    ShowText(["It's not hostility, but it feels strangely humid..."])
    JumpToLabel(["メニュー"])
    Label(["132"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Her majesty, the Queen of Sabasa... In life, I was a soldier who served the Sabasa royal family..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I thank you for your loyalty. Will you fight alongside me in the future?"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Gladly... My loyalty continues in death..."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Th-that armor..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>Hmph. It's horrible and slutty, right?"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>It's wonderful!"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>...Huh?"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>Oh, princess. Is there something you want to say to me?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Lily... My father... Do you have a grudge against the King of Sabasa?"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>He was a politician. He had no choice but to do nothing. But it was we who paid the price."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I'm sorry."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>There's no need for you to personally apologize. You were a little girl with no say in the matter."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Yeah... Well, while you're here, you're my friend. It's a pleasure, Lily."])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>Fufuu... It's a pleasure."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["477"])
    ShowTextAttributes(["sara_fc1", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Could you perhaps be related to the Sabasa royal family?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Queen Ferme Sara..."])
    ShowText(["Perhaps, I might be a replica."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["What a queen..."])
    ShowText(["Should I let you sleep peacefully?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["I am enjoying it to some extent..."])
    ShowText(["When I feel satisfied, I will return to the grave of my own will."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Oh, Sonya. Have you had the rice in the dining room?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Yup! I had it in their new dish, the salmon bowl."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Sonya, Sara, you two seem to get along."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>There weren't any girls my age in the village. She's like the friend I never had."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>The same goes for me. I guess you could say we're girlfriends."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Yeah. ...Huh?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Huh?!"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Huh?"])
    JumpToLabel(["メニュー"])
    Label(["526"])
    ShowTextAttributes(["sara_fc1", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Father, I'm so glad you really came back."])
    ShowText(["But I wonder if I managed to fill in for you well..."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["You haven't filled in for me at all."])
    ShowText(["Sara, as Queen you have fulfilled your role splendidly."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["But, because of my shortcomings, the people have to bear a great burden..."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["The Monster Lord's declaration of war and the vampire army's attack..."])
    ShowText(["In an unprecedented situation, we were able to respond to that extent."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["Hold your head high, Sara."])
    ShowText(["The people would not cherish an incompetent former queen to that extent."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["That's right... If I stay down, I can't set an example for the people."])
    ShowText(["As a former queen, I need to be dignified."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["I am the hero of justice, SabasaMan!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["If that's fine with you, Father, then I won't say anything..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["No one knows the true identity of SabasaMan!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I think the entire nation knows..."])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["Hey, Sara!"])
    ShowText(["Why don't you join the sky pirates too!?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Honestly, I might be a little tempted..."])
    ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["That's also blood! Ahahaha!!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["It's a complicated feeling..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>Oh my, the Princess of Sabasa... No, you're the Queen now, aren't you. Your father told me to look after you if something were to happen with him."])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>It has been quite a while, King of San Ilia. By \"if something were to happen,\" did he mean... in case he died?"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>No, he meant in case he ran away from home or left for an adventure. That kind of thing."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Father... Are you a kid...?"])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>The Queen of Grand Noah. Long time no see."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>Oh my, who have you mistaken me for? I am just a mysterious medal queen."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>You're that determined to keep up your persona?"])
    JumpToLabel(["メニュー"])
    Label(["534"])
    ShowTextAttributes(["sara_fc1", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Queen of Grand Noah, I thought you were training with a whip."])
    ShowText(["I never imagined you were training to be a fighter pilot..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>"])
    ShowText(["The surrounding royalty has been gradually ceasing to be human..."])
    ShowText(["If I don't gain some power, I feel like I might become a monster too."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I wanted to see the queen wielding a whip after becoming a succubus."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>"])
    ShowText(["That's unfortunate..."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Constance has a really nice scent, doesn't she?"])
    ShowText(["Is she using a citrus-scented perfume...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Your Majesty... I am fond of the perfume given to me by Queen Remina."])
    ShowText(["As a hero of the nation, I must also pay attention to my appearance and scent."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I want to smell that scent until morning..."])
    ShowText(["Why don't you come to my room tonight?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-w-w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["Oh, princess."])
    ShowText(["Is there something you want to say to me?"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Lily... Do you have a grudge against my father...?"])
    ShowText(["The King of Sabasa?"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["As a ruler, it was an inevitable decision."])
    ShowText(["But we were the ones who paid the price..."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I'm sorry..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["There's no need for you to apologize personally..."])
    ShowText(["At that time, you were just a little girl with no real power."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Yes... As long as you're here, you're my comrade."])
    ShowText(["Nice to meet you, Lily."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["Hehe, nice to meet you..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Oh, Sonya."])
    ShowText(["Shall we grab some food in the dining room?"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Yeah! Let's have the new dish, the salmon roe bowl!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You and Sara seem to get along well."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["There weren't many girls my age in the village, right?"])
    ShowText(["I didn't have friends like this..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["That's true."])
    ShowText(["A relationship like this between girls is..."])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["W-wait, huh?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...!?"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Oh, Sonya."])
    ShowText(["Shall we grab some food in the dining room?"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Yeah! Let's have the new dish, the salmon roe bowl!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You and Sara seem to get along well."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["There weren't many girls my age in the village, right?"])
    ShowText(["I didn't have friends like this..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["That's true."])
    ShowText(["A relationship like this between girls is..."])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["W-wait, huh?!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...!?"])
    ShowTextAttributes(["sara_fc1", 3, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Huh...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7013, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(529)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(529)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1145]"])
        ShowText(["Affection 500:\\ia[1736]"])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1623]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3529])"])
        ShowChoices([["Blowjob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3529, 0, 10, 1])
            Script(["call_novel_scene(4072)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc1", 4, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Sorry, but I need to mind appearances. ...Maybe when we're closer, okay?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3529, 0, 20, 1])
            Script(["call_novel_scene(4073)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc1", 4, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Sorry, but I need to mind appearances. ...Maybe when we're closer, okay?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7013, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Which form would you like to change to?"])
          ShowChoices([["Sara(Human)", "Sara(Succubus)"], 1])
          When([0, "Sara(Human)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "Sara(Succubus)"])
            Script(["persona_change(530)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_saraevil_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3529, 0, 100, 1])
      ConditionalBranch([1, 4529, 0, 0, 0])
        ControlVariables([4529, 4529, 0, 0, 1])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 500, 1])
      ConditionalBranch([1, 4529, 0, 1, 0])
        ControlVariables([4529, 4529, 0, 0, 2])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1736, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 2000, 1])
      ConditionalBranch([1, 4529, 0, 2, 0])
        ControlVariables([4529, 4529, 0, 0, 3])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3529, 0, 4000, 1])
      ConditionalBranch([1, 4529, 0, 3, 0])
        ControlVariables([4529, 4529, 0, 0, 4])
        ShowTextAttributes(["sara_fc4", 0, 0, 2])
        ShowText(["\\n<Sara (Affection: \\V[3529])>Ufufu... Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1623, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Are you taking me along to fight?\nOr for more pleasurable business...?"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["That person is the legendary swordsman, Granberia..."])
    ShowText(["What a wonderful person..."])
    ShowTextAttributes(["granberia_fc3", 2, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["I feel a gaze upon me..."])
    ShowText(["It's not hostility, but it feels strangely humid..."])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection: \\V[3056])>Hey, it's the succubus princess!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I'm not exactly a succubus princess...why?"])
    ShowTextAttributes(["inp_fc1", 0, 0, 2])
    ShowText(["\\n<Rami (Affection: \\V[3056])>Can I become a princess too?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>You want to usurp the throne of the royal family...? If that's the case, you have to enter the palace and gain the favor of the royal family..."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection: \\V[3056])>I don't really need to go that far, do I...?"])
    JumpToLabel(["メニュー"])
    Label(["153"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Ara, my ancestor.\nI can feel you're in good spirits..."])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx (Affection: \\V[3153])>It appears my blood has completely awakened.\nMoreover, the succubus attributes you inherited are being expressed..."])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I want to learn all sorts of things about my ancestor... Such as immoral things...abnormal things, and so on..."])
    ShowTextAttributes(["sphinx_fc1", 2, 0, 2])
    ShowText(["\\n<Sphinx (Affection: \\V[3153])>Is this because of the succubus attributes?\nOr is this your nature...?"])
    JumpToLabel(["メニュー"])
    Label(["350"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Ara, a yoma training in martial arts..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>You're also trained in the sword arts.\nIs it okay for a queen to be this tomboyish...?"])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>That physical beauty is lovely...♪\nHey, don't you want to have some fun with me...?"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Is it okay for a queen to be this tomboyish...?"])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>You're the Queen of Sabasa, aren't you?!\nYou're in greater spirits than I thought!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I've become indebted to you from that time...\nAs you can see now, I'm fully enjoying this succubus body."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>If it's not too late now, why don't you try dominating all of Sabasa erotically?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>That sounds nice, but...\nRight now, it's more fun to be with Luka."])
    JumpToLabel(["メニュー"])
    Label(["477"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Could you perhaps be related to the Sabasa royal family?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Queen Ferme Sara..."])
    ShowText(["Perhaps, I might be a replica."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["What a queen..."])
    ShowText(["Should I let you sleep peacefully?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["I am enjoying it to some extent..."])
    ShowText(["When I feel satisfied, I will return to the grave of my own will."])
    JumpToLabel(["メニュー"])
    Label(["526"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Ufufufu..."])
    ShowTextAttributes(["sabasa_fc1", 2, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["Oh, Sara..."])
    ShowText(["What a sight..."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Wah, Father!?"])
    ShowTextAttributes(["sabasa_fc1", 2, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["Just seeing my face made you regain your sanity."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Yeah, all the fog in my mind just blew away in an instant."])
    ShowText(["I didn't know there was such a prescription..."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["I am the hero of justice, SabasaMan!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Heroes are wonderful, aren't they..."])
    ShowText(["I want to be one too..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["No way, that's rejected."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["By the way, you're the president of the Hero Association, right..."])
    JumpToLabel(["メニュー"])
    Label(["528"])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["Hey, Sara!"])
    ShowText(["Why don't you join the sky pirates too!?"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["That does sound a bit fun..."])
    ShowTextAttributes(["sabasa_fc4", 4, 0, 2])
    ShowText(["\\n<Sarasa (Affection: \\V[3528])>"])
    ShowText(["That's also blood! Ahahaha!!"])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Ufufufufu...♪"])
    JumpToLabel(["メニュー"])
    Label(["534"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Queen of Grand Noah, I thought you were training with a whip."])
    ShowText(["I never imagined you were training to be a fighter pilot..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>"])
    ShowText(["The surrounding royalty has been gradually ceasing to be human..."])
    ShowText(["If I don't gain some power, I feel like I might become a monster too."])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I wanted to see the queen wielding a whip after becoming a succubus..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>"])
    ShowText(["You're enough on your own..."])
    JumpToLabel(["メニュー"])
    Label(["535"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>We've both undergone great hardship, Queen of Sabasa. To have become these forms..."])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Really? I'm having fun...ufufu.\nA lustful pink aura comes out of me."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>Beams and strange lights come out of me...\nIt's completely unsuitable for incognito enjoyment."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>That must be difficult..."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Constance... you're really wonderful."])
    ShowText(["You smell nice, and you seem soft to hold..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-wait... w-wait..."])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I can tell if I can reach climax with another woman."])
    ShowText(["You also have good qualities..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["P-please spare me... w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Change Form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(530)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(530)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1145]"])
        ShowText(["Affection 500:\\ia[1736]"])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1623]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3529])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Ecstasy Press (Affection: 10)\","])
        ScriptMore(["\"Hellish Blowjob (Affection: 30)\","])
        ScriptMore(["\"Isis's Lovemaking (Affection: 50)\","])
        ScriptMore(["\"Pussy Exhaustion (Affection: 70)\","])
        ScriptMore(["\"Pussy Exhaustion...? (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3529, 0, 10, 1])
            Script(["call_novel_scene(4066)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3529, 0, 30, 1])
            Script(["call_novel_scene(4067)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3529, 0, 50, 1])
            Script(["call_novel_scene(4068)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3529, 0, 70, 1])
            Script(["call_novel_scene(4069)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3529, 0, 100, 1])
            Script(["call_novel_scene(4070)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sara_fc4", 0, 0, 2])
            ShowText(["\\n<Sara (Affection: \\V[3529])>Could you wait some more...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Which form would you like to change to?"])
        ShowChoices([["Sara(Human)", "Sara(Succubus)"], 2])
        When([0, "Sara(Human)"])
          Script(["persona_change(529)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "Sara(Succubus)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ControlSwitches([449, 449, 1])
    CallCommonEvent([111])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_d_fighter_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3156, 0, 10, 1])
      ConditionalBranch([1, 4156, 0, 0, 0])
        ControlVariables([4156, 4156, 0, 0, 1])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection: \\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([94, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3156, 0, 100, 1])
      ConditionalBranch([1, 4156, 0, 1, 0])
        ControlVariables([4156, 4156, 0, 0, 2])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection: \\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1145, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3156, 0, 500, 1])
      ConditionalBranch([1, 4156, 0, 2, 0])
        ControlVariables([4156, 4156, 0, 0, 3])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection: \\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3156, 0, 2000, 1])
      ConditionalBranch([1, 4156, 0, 3, 0])
        ControlVariables([4156, 4156, 0, 0, 4])
        ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
        ShowText(["\\n<Regina (Affection: \\V[3156])>U-umm... This... isn't easy, so please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>I would love to do something about my embarrassing outfit, but my clan passed this armor down to me. I have to wear it."])
    JumpToLabel(["メニュー"])
    Label(["95"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>You seem to be an excellent warrior. (But you're dressed like a slut...)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>I could say the same about you. (Whoa, it's a pervert elf. Pervelf for short.)"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Want to be my sparring partner for a bit? (Look at yourself. Have you no shame?)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>As you wish. Here I come! (This pervert is completely exposed. She goes outside dressed like that?)"])
    JumpToLabel(["メニュー"])
    Label(["101"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>(This woman is only wearing a shirt. Her bottom half is completely naked. Why am I the one who gets treated like a slut?)"])
    ShowTextAttributes(["cent2_fc1", 0, 0, 2])
    ShowText(["\\n<Lichtina (Affection: \\V[3101])>Judging from your expression, you aren't thinking nice things..."])
    JumpToLabel(["メニュー"])
    Label(["132"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Ah... Uhh..."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>I wonder, would I still wander around in this outfit if I became undead...? Well, being a zombie, at least I'd stop being embarrassed."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>...What a shameful appearance..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>W-what?! I don't want to be told that by a zombie!"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>Wow! What a perverted outfit!"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>Y-you're pretty exposed too!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>Are you broke?"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>Money isn't the problem! This is a combat uniform passed down from generation to generation by my ancestors!"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>So it's ancestral... Why not sell it?"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>(This succubus moves at her own pace, huh?)"])
    JumpToLabel(["メニュー"])
    Label(["350"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>Ah, Annie!\nWorking hard at hand-to-hand combat training?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Yeah, how about you?\nIs your sword training going well?"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>My swordplay is fine, but I haven't gotten used to this outfit..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Please get used to it.\nAfter all, I parade around outside in a leotard..."])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>You're the legendary swordsman, Fernandez!\nI've admired you for a long time!"])
    ShowTextAttributes(["cirqueb_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>That's very nice...What's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>W-warrior attire..."])
    ShowTextAttributes(["cirqueb_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>Times sure have changed...\nIf that were the attire of warriors in my days, I wouldn't want to be one."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["The legendary swordsman, Fernandez!"])
    ShowText(["I've admired you for so long!"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["That's nice and all... but what's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["Th-this is a warrior's attire..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I see... if it's an attire, then it can't be helped."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Th-that armor..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>Hmph. It's horrible and slutty, right?"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>It's wonderful!"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>...Huh?"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-what a shameless outfit for a swordsman..."])
    ShowText(["Don't you feel embarrassed?!"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["Of course, I feel embarrassed!"])
    ShowText(["But this is the traditional battle attire passed down in my clan..."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["I see, it was a traditional outfit after all."])
    ShowText(["I apologize for calling it shameless."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["You can say that freely."])
    ShowText(["It's clearly a shameless outfit..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(156)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(156)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[94]"])
        ShowText(["Affection 100:\\ia[1145]"])
        ShowText(["Affection 500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3156])"])
        ShowChoices([["Blowjob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3156, 0, 10, 1])
            Script(["call_novel_scene(4581)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
            ShowText(["\\n<Regina (Affection: \\V[3156])>Th-that kind of thing is... I don't know..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3156, 0, 100, 1])
            Script(["call_novel_scene(4582)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
            ShowText(["\\n<Regina (Affection: \\V[3156])>Th-that kind of thing is... I don't know..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_nanabi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3106, 0, 500, 1])
      ConditionalBranch([1, 4106, 0, 0, 0])
        ControlVariables([4106, 4106, 0, 0, 1])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection: \\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1086, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3106, 0, 2000, 1])
      ConditionalBranch([1, 4106, 0, 1, 0])
        ControlVariables([4106, 4106, 0, 0, 2])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection: \\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1192, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3106, 0, 4000, 1])
      ConditionalBranch([1, 4106, 0, 2, 0])
        ControlVariables([4106, 4106, 0, 0, 3])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection: \\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1379, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3106, 0, 6000, 1])
      ConditionalBranch([1, 4106, 0, 3, 0])
        ControlVariables([4106, 4106, 0, 0, 4])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi (Affection: \\V[3106])>Don't be shy; please accept this. Let's continue to improve our relationship from now on."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1651, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>It's good to go out on a date every now and then. Better yet, how about the two of us go off on our own journey?"])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>Kitsune..."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>Please don't hate us, Monster Lord. The entire kitsune clan is devoted to you."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>Treating me like a child..."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>I know you aren't a child.\n...Here, have some candy."])
    ShowTextAttributes(["alice_fc5", 7, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>.......♪"])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>Do you think I can be enticed with this?"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>So you weren't enticed?"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Nanabi, you will continue to follow me from now on."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["Of course, I will always be by Tamamo-sama's side!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Make sure to get along with Yao too."])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["I-I will do my best..."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Nanabi, you will continue to follow me from now on."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["Of course, I will always be by Tamamo-sama's side!"])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Make sure to get along with Yao too."])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["I-I will do my best..."])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection: \\V[3102])>Nanabi heeelp! Kamuro is going to surpass meee!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>There are more important things than putting forth more effort than your juniors. You must always show them how reliable you are, even if they can only see your back."])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection: \\V[3102])>Back? Even my tiny back will be reliable in the future!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>Well, your age won't make a difference... But do your best."])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>Miss Nanabi, I can't seem to become completely confident in myself. I do my best, so why is that?"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>Have you tried not working so hard? That way you can keep up your fighting spirit."])
    ShowTextAttributes(["kamuro_fc1", 1, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>I see! Don't do my best... I'll do my best!"])
    ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>So you're working hard regardless?"])
    JumpToLabel(["メニュー"])
    Label(["265"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Thank you for your hard work, Nanabi-senpai!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>You are the same kind of bestial kitsune that I am. You must continue training yourself so as not to be inferior to the humanoid kitsune."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Yes!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>Once you have finished your training, kick down the humanoid kitsune. Drag Yao down by force, then Tamamo's one and only aide..."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Umm...Nanabi-senpai...?"])
    JumpToLabel(["メニュー"])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["Nanabi, hm? I see you still stink... And that large body seems like it would be a pain to enter buildings with."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["With such narrow eyes, you probably can't appreciate my graceful figure very well. Ah, perhaps you also struggle to perceive the underlying reasons behind things."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["At least my nose is weak enough that I can ignore your stench..."])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao (Affection: \\V[3420])>"])
    ShowText(["Damn fox. I see your training journey failed to fix your bratty tongue."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>"])
    ShowText(["Time hasn't fixed you, either... Have you considered exploring the world a bit and broadening your horizons?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(106)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(106)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1086]"])
        ShowText(["Affection 2000:\\ia[1192]"]) # Force Ring
        ShowText(["Affection 4000:\\ia[1379]"])
        ShowText(["Affection 6000:\\ia[1651]"]) # Taoist's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3106])"])
        ShowChoices([["Semen Squeezing Tails (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing Tails (Affection: 10)"])
          ConditionalBranch([1, 3106, 0, 10, 1])
            Script(["call_novel_scene(4321)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
            ShowText(["\\n<Nanabi (Affection: \\V[3106])>Not yet. I want to be pampered some more."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3106, 0, 100, 1])
            Script(["call_novel_scene(4322)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
            ShowText(["\\n<Nanabi (Affection: \\V[3106])>Not yet. I want to be pampered some more."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_orc_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3080, 0, 10, 1])
      ConditionalBranch([1, 4080, 0, 0, 0])
        ControlVariables([4080, 4080, 0, 0, 1])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection: \\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([401, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3080, 0, 100, 1])
      ConditionalBranch([1, 4080, 0, 1, 0])
        ControlVariables([4080, 4080, 0, 0, 2])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection: \\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3080, 0, 500, 1])
      ConditionalBranch([1, 4080, 0, 2, 0])
        ControlVariables([4080, 4080, 0, 0, 3])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection: \\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1309, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3080, 0, 2000, 1])
      ConditionalBranch([1, 4080, 0, 3, 0])
        ControlVariables([4080, 4080, 0, 0, 4])
        ShowTextAttributes(["orc_fc1", 1, 0, 2])
        ShowText(["\\n<Hip (Affection: \\V[3080])>You'll accept this, right boss?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>Oink! What place am I going to attack today?!"])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>I'm a goblin!"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>I feel like we can get along, goblin! Let's go raid a village together!"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>M-maybe next time..."])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>No, I'm an oni."])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>An oni?! They're the very definition of evil! I'm an orc, so let's get along."])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Y-yeah... Nice to meet you..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>You're... a fellow club user! Are you an orc too?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>No, I'm human. Can't you tell just by looking?"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>.........."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Hey! Why aren't you saying anything?!"])
    ShowTextAttributes(["orc_fc1", 0, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>No, your voluptuousness is clearly that of an orc."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["608"])
    ShowTextAttributes(["orc_fc1", 1, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>"])
    ShowText(["Buhii! You're an orc ally, aren't you~!?"])
    ShowText(["Let's get along♪"])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Gretta (Affection: \\V[3608])>"])
    ShowText(["...Huh?"])
    ShowTextAttributes(["orc_fc1", 2, 0, 2])
    ShowText(["\\n<Hip (Affection: \\V[3080])>"])
    ShowText(["I'm scared~~!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(80)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(80)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[401]"])
        ShowText(["Affection 100:\\ia[1016]"])
        ShowText(["Affection 500:\\ia[1309]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3080])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3080, 0, 10, 1])
            Script(["call_novel_scene(4191)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["orc_fc1", 0, 0, 2])
            ShowText(["\\n<Hip (Affection: \\V[3080])>Let's do it next time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_delh_a_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3095, 0, 10, 1])
      ConditionalBranch([1, 4095, 0, 0, 0])
        ControlVariables([4095, 4095, 0, 0, 1])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection: \\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([56, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3095, 0, 100, 1])
      ConditionalBranch([1, 4095, 0, 1, 0])
        ControlVariables([4095, 4095, 0, 0, 2])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection: \\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3095, 0, 500, 1])
      ConditionalBranch([1, 4095, 0, 2, 0])
        ControlVariables([4095, 4095, 0, 0, 3])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection: \\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3095, 0, 2000, 1])
      ConditionalBranch([1, 4095, 0, 3, 0])
        ControlVariables([4095, 4095, 0, 0, 4])
        ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
        ShowText(["\\n<Lona (Affection: \\V[3095])>Will you accept this? Th-there's no special meaning behind it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Obediently turn to darkness. Now, take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["96"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>I see you're diligently training your sword skills, as usual. You're a dark elf. You should be drowning in your own desires."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>But my skills dull if I don't train..."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>Are those really the words of someone who succumbed to darkness? Are you sure you're not just an elf with a good tan?"])
    ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Well, I just woke up! I can't just immediately go fuck someone!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(The world of dark elves has its own hardships...)"])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>You seem to be an excellent warrior. (But you're dressed like a slut...)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>I could say the same about you. (Whoa, it's a pervert elf. Pervelf for short.)"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Want to be my sparring partner for a bit? (Look at yourself. Have you no shame?)"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>As you wish. Here I come! (This pervert is completely exposed. She goes outside dressed like that?)"])
    JumpToLabel(["メニュー"])
    Label(["170"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>You seem pretty skilled, despite being a thief."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>And you seem pretty disciplined, despite being a dark elf."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Well then, shall we have a match?"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Makes no difference to me. Shall we begin?"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>You too?! You can't fight here!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(95)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(95)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[56]"])
        ShowText(["Affection 100:\\ia[1011]"])
        ShowText(["Affection 500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1047]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3095])"])
        ShowChoices([["Elf Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Elf Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3095, 0, 10, 1])
            Script(["call_novel_scene(4266)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["delh_a_fc1", 2, 0, 2])
            ShowText(["\\n<Lona (Affection: \\V[3095])>I'm falling further and further into darkness, and my desires are too strong..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_delh_b_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3096, 0, 10, 1])
      ConditionalBranch([1, 4096, 0, 0, 0])
        ControlVariables([4096, 4096, 0, 0, 1])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection: \\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([237, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3096, 0, 100, 1])
      ConditionalBranch([1, 4096, 0, 1, 0])
        ControlVariables([4096, 4096, 0, 0, 2])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection: \\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3096, 0, 500, 1])
      ConditionalBranch([1, 4096, 0, 2, 0])
        ControlVariables([4096, 4096, 0, 0, 3])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection: \\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1246, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3096, 0, 2000, 1])
      ConditionalBranch([1, 4096, 0, 3, 0])
        ControlVariables([4096, 4096, 0, 0, 4])
        ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
        ShowText(["\\n<Marion (Affection: \\V[3096])>Take this with you. It's pretty expensive, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1203, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>My tentacles are lively today. Care to see for yourself? Fufufuu..."])
    JumpToLabel(["メニュー"])
    Label(["95"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>I see you're diligently training your sword skills, as usual. You're a dark elf. You should be drowning in your own desires."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>But my skills dull if I don't train..."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>Are those really the words of someone who succumbed to darkness? Are you sure you're not just an elf with a good tan?"])
    ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Well, I just woke up! I can't just immediately go fuck someone!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(The world of dark elves has its own hardships...)"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["elf_fc1", 0, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>Hmph. If it isn't a fallen elf. To have such a body... How disgraceful."])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>Do you want to try falling with this tentacle too?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>N-no way... Tentacles in every hole... No way... I... Ahh, stop..."])
    ShowTextAttributes(["delh_b_fc1", 2, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>You're actually falling?"])
    JumpToLabel(["メニュー"])
    Label(["160"])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>Oh? We're the same? Did Lily give you power too?"])
    ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>No, but summoning tentacles should always follow the same basic principles. I used my body as a catalyst, and fused tentacles into it."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>...In other words, you're basically a worm elf."])
    ShowTextAttributes(["delh_b_fc1", 2, 0, 2])
    ShowText(["\\n<Marion (Affection: \\V[3096])>And you're a dark human.\n...The naming could be better."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(96)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(96)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[237]"])
        ShowText(["Affection 100:\\ia[1006]"])
        ShowText(["Affection 500:\\ia[1246]"])
        ShowText(["Affection 2000:\\ia[1203]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3096])"])
        ShowChoices([["Tentacle Drain 1 (Affection: 10)", "Tentacle Drain 2 (Affection: 100)", "Never mind"], 3])
        When([0, "Tentacle Drain 1 (Affection: 10)"])
          ConditionalBranch([1, 3096, 0, 10, 1])
            Script(["call_novel_scene(4271)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
            ShowText(["\\n<Marion (Affection: \\V[3096])>Wait a little longer... Fufufuu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Tentacle Drain 2 (Affection: 100)"])
          ConditionalBranch([1, 3096, 0, 100, 1])
            Script(["call_novel_scene(4272)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
            ShowText(["\\n<Marion (Affection: \\V[3096])>Wait a little longer.... Fufufuu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_zonbe_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3132, 0, 10, 1])
      ConditionalBranch([1, 4132, 0, 0, 0])
        ControlVariables([4132, 4132, 0, 0, 1])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection: \\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([11, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3132, 0, 100, 1])
      ConditionalBranch([1, 4132, 0, 1, 0])
        ControlVariables([4132, 4132, 0, 0, 2])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection: \\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3132, 0, 500, 1])
      ConditionalBranch([1, 4132, 0, 2, 0])
        ControlVariables([4132, 4132, 0, 0, 3])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection: \\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3132, 0, 2000, 1])
      ConditionalBranch([1, 4132, 0, 3, 0])
        ControlVariables([4132, 4132, 0, 0, 4])
        ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
        ShowText(["\\n<Ellie (Affection: \\V[3132])>This was left at my grave... It would be a shame if it were left to rot... Use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1458, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>I can still swing a sword... I can still fight..."])
    JumpToLabel(["メニュー"])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Uh... Ahhhh..."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Someday my mind will rot away as well... Just like these zombies'..."])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>How rude... We don't rot..."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>.......?!"])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Ah... Uhh..."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>I wonder, would I still wander around in this outfit if I became undead...? Well, being a zombie, at least I'd stop being embarrassed."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>...What a shameful appearance..."])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>W-what?! I don't want to be told that by a zombie!"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Her majesty, the Queen of Sabasa... In life, I was a soldier who served the Sabasa royal family..."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>I thank you for your loyalty. Will you fight alongside me in the future?"])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Gladly... My loyalty continues in death..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(132)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(132)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[11]"])
        ShowText(["Affection 100:\\ia[1011]"])
        ShowText(["Affection 500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1458]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3132])"])
        ShowChoices([["Pointless Mating (Affection: 10)", "Never mind"], 2])
        When([0, "Pointless Mating (Affection: 10)"])
          ConditionalBranch([1, 3132, 0, 10, 1])
            Script(["call_novel_scene(4456)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
            ShowText(["\\n<Ellie (Affection: \\V[3132])>I feel my soul leaving my body... Maybe some other time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_mob_kakutou_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kakutou_fc1", 0, 0, 2])
    ShowText(["\\n<Mei-Lin (Affection: \\V[3550])>My arms are going to get stiff in here. Hey! Take me on a training expedition!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(550)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7061])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_liot_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3093, 0, 10, 1])
      ConditionalBranch([1, 4093, 0, 0, 0])
        ControlVariables([4093, 4093, 0, 0, 1])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection: \\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([337, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3093, 0, 100, 1])
      ConditionalBranch([1, 4093, 0, 1, 0])
        ControlVariables([4093, 4093, 0, 0, 2])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection: \\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3093, 0, 500, 1])
      ConditionalBranch([1, 4093, 0, 2, 0])
        ControlVariables([4093, 4093, 0, 0, 3])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection: \\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1037, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3093, 0, 2000, 1])
      ConditionalBranch([1, 4093, 0, 3, 0])
        ControlVariables([4093, 4093, 0, 0, 4])
        ShowTextAttributes(["liot_fc1", 0, 0, 2])
        ShowText(["\\n<Riot (Affection: \\V[3093])>Take this with you. It's... just something I picked up."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>At this rate, my body will become weak. Come on, it's time for a hunt."])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>You're my dragon big sis, so you're probably pretty strong!"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>...Scram, runt. I don't have time to play with some kid."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>Wow, and your claws are so sharp! You must be really strong! I'm jealous!"])
    ShowTextAttributes(["liot_fc1", 3, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>G-go away..."])
    JumpToLabel(["メニュー"])
    Label(["150"])
    ShowTextAttributes(["mummy_fc1", 2, 0, 2])
    ShowText(["\\n<Patra (Affection: \\V[3150])>Oh my, a dragon... Do you want to get married? Are you dating someone?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>Where's this coming from?"])
    ShowTextAttributes(["mummy_fc1", 2, 0, 2])
    ShowText(["\\n<Patra (Affection: \\V[3150])>Well, there's this Dragon Seal Trial. For some reason it's become pretty unpopular in recent years..."])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>So you have to personally solicit people into taking it? Seems the Trial officials have their own trials to face..."])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>Geez, a senior dragonkin..."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>You're... a dragonkin? But you seem different... Where are you from?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>I don't remember..."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>So forgetful at your age; how tragic. Do you want to join the Scale Bandits?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>...I'll think about it."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(93)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(93)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[337]"])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1037]"])
        ShowText(["Affection 2000:\\ia[1154]"]) # Charging Shoes
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3093])"])
        ShowChoices([["Mating (Affection: 10)", "Onahole (Affection: 100)", "Never mind"], 3])
        When([0, "Mating (Affection: 10)"])
          ConditionalBranch([1, 3093, 0, 10, 1])
            Script(["call_novel_scene(4256)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["liot_fc1", 0, 0, 2])
            ShowText(["\\n<Riot (Affection: \\V[3093])>I'm not in the mood right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Onahole (Affection: 100)"])
          ConditionalBranch([1, 3093, 0, 100, 1])
            Script(["call_novel_scene(4257)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["liot_fc1", 0, 0, 2])
            ShowText(["\\n<Riot (Affection: \\V[3093])>I'm not in the mood right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_justice_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection: \\V[3557])>A burning soul and\\*\\fi spirit\\*\\fi! It is the flame, the\\*\\fi fire\\*\\fi, of justice!"])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection: \\V[3557])>There you are, demon\\*\\fi succubus\\*\\fi!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>That troublesome cosplay woman is in a place like this?! Aren't you ashamed of doing such a thing at your age?!"])
    ShowTextAttributes(["justice_fc1", 0, 0, 2])
    ShowText(["\\n<Juska (Affection: \\V[3557])>You must work hard for the people of the world!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>I don't want to hear that from you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(557)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7131])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_mob_assasin1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_assasin1_fc1", 1, 0, 2])
    ShowText(["\\n<Salaan (Affection: \\V[3559])>I am a blade of the shadows. You decide who I am to point at..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      ConditionalBranch([0, 2328, 1])
        ControlSwitches([2328, 2328, 0])
        Script(["add_actor_ex(559)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Script(["move_actor_ex(559)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7161])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_monk_demon_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3350, 0, 500, 1])
      ConditionalBranch([1, 4350, 0, 0, 0])
        ControlVariables([4350, 4350, 0, 0, 1])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection: \\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1300, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3350, 0, 2000, 1])
      ConditionalBranch([1, 4350, 0, 1, 0])
        ControlVariables([4350, 4350, 0, 0, 2])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection: \\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3350, 0, 4000, 1])
      ConditionalBranch([1, 4350, 0, 2, 0])
        ControlVariables([4350, 4350, 0, 0, 3])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection: \\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1019, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3350, 0, 6000, 1])
      ConditionalBranch([1, 4350, 0, 3, 0])
        ControlVariables([4350, 4350, 0, 0, 4])
        ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection: \\V[3350])>Isn't this thing pretty good...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1052, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Can I come along with you for training?\nI'll keep you company and deal with your sexual desire..."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>Ah, Annie!\nWorking hard at hand-to-hand combat training?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Yeah, how about you?\nIs your sword training going well?"])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>My swordplay is fine, but I haven't gotten used to this outfit..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Please get used to it.\nAfter all, I parade around outside in a leotard..."])
    JumpToLabel(["メニュー"])
    Label(["349"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>Annie, we've had a good relationship for a long time, right...?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Yeah... We are best friends."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>Come to think of it, you ate my pudding!\nI was thinking about eating it after my hard work in training!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>You say that, but you've fed off of my men before!"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>That has nothing to do with this!\nDo you want to get beaten down?!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Hmph, I'll beat you at your own game! I'll crush you!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Try fighting until you feel better!"])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>Ara, a yoma training in martial arts..."])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>You're also trained in the sword arts.\nIs it okay for a queen to be this tomboyish...?"])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>That physical beauty is lovely...♪\nHey, don't you want to have some fun with me...?"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Is it okay for a queen to be this tomboyish...?"])
    JumpToLabel(["メニュー"])
    Label(["720"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>"])
    ShowText(["Y-Your Majesty...?!"])
    ShowText(["Why are you dressed as a martial artist...!?"])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Martial Alice (Affection: \\V[3720])>"])
    ShowText(["Ufufu, would you mind sparring with me...?"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>"])
    ShowText(["I don't think I would be a worthy opponent..."])
    ShowText(["P-perhaps another time."])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Martial Alice (Affection: \\V[3720])>"])
    ShowText(["Oh dear, it seems I won't be able to hone my skills this way..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(350)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(350)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1300]"])
        ShowText(["Affection 2000:\\ia[1055]"])
        ShowText(["Affection 4000:\\ia[1019]"])
        ShowText(["Affection 6000:\\ia[1052]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3350])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3350, 0, 10, 1])
            Script(["call_novel_scene(5566)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
            ShowText(["\\n<Annie (Affection: \\V[3350])>Can you be more than a sandbag?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_durahan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3212, 0, 100, 1])
      ConditionalBranch([1, 4212, 0, 0, 0])
        ControlVariables([4212, 4212, 0, 0, 1])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection: \\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3212, 0, 500, 1])
      ConditionalBranch([1, 4212, 0, 1, 0])
        ControlVariables([4212, 4212, 0, 0, 2])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection: \\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1366, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3212, 0, 2000, 1])
      ConditionalBranch([1, 4212, 0, 2, 0])
        ControlVariables([4212, 4212, 0, 0, 3])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection: \\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1279, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3212, 0, 4000, 1])
      ConditionalBranch([1, 4212, 0, 3, 0])
        ControlVariables([4212, 4212, 0, 0, 4])
        ShowTextAttributes(["durahan_fc1", 0, 0, 2])
        ShowText(["\\n<Arthur (Affection: \\V[3212])>Hold onto this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1594, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>Training is also a journey...\nTraining, and fighting against the crisis facing this world..."])
    JumpToLabel(["メニュー"])
    Label(["213"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>But Arthur...I won up to the semifinals.\nI'm better than you, who lost in the quarterfinals."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>Regardless of what you say, we both lost against Luka. It was merely a combination problem!"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>Whatever you say, I was defeated in the semifinals...\nAnd it is a firm fact that you were defeated in the quarterfinals!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection: \\V[3212])>Guh...Then let's settle this here!\nCome, let's have a match!"])
      ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
      ShowText(["\\n<Caesar (Affection: \\V[3213])>Hmph, if that's what you want--"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>............"])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection: \\V[3212])>...The games will be another opportunity."])
      ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
      ShowText(["\\n<Caesar (Affection: \\V[3213])>Ah, I hear you..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>You're the legendary swordsman, Fernandez...\nBy all means, I would like to request you teach me."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>I refuse...\nI am a corpse, I have nothing to impart to this world."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>That's a pity...\nI thought about receiving instruction while preparing one of the steaks."])
    ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>If it's about one of my techniques, I can teach you...♪"])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["The legendary swordsman, Fernandez..."])
    ShowText(["I would very much like to ask for your teachings."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I refuse..."])
    ShowText(["I'm not skilled enough to teach others yet."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["I was thinking of preparing a salad while receiving your teachings."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I can teach you one technique or so...♪"])
    JumpToLabel(["メニュー"])
    Label(["430"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["Some have their heads cut off, while others are split in half..."])
    ShowText(["Those who are non-human are truly diverse."])
    ShowTextAttributes(["persephone_fc1", 0, 0, 2])
    ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
    ShowText(["Should I also try to detach my head like this...?"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["You'll not be able to return, so don't do it..."])
    JumpToLabel(["メニュー"])
    Label(["441"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["To be a Dullahan and a Medusa..."])
    ShowText(["There are indeed strange monsters in this world."])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["I am a Chimera type..."])
    ShowText(["I am an artificially created monster."])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["But why combine a Dullahan and a Medusa?"])
    ShowText(["What was the intention behind that combination...?"])
    ShowTextAttributes(["c_medulahan_fc1", 0, 0, 2])
    ShowText(["\\n<Rondo (Affection: \\V[3441])>"])
    ShowText(["Well, I don't know."])
    ShowText(["Maybe you decided it by spinning a roulette?"])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>Your Majesty... This sword shall always be used for your sake!"])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>No, I am the queen of unidentified medals..."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>M-my apologies..."])
    ShowTextAttributes(["grandnoa_fc1", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>Your queen would consider your loyalty to be reassuring. Please continue to fight for your country in the future."])
    ShowTextAttributes(["durahan_fc1", 1, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>Ha! With pleasure!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(212)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(212)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1366]"])
        ShowText(["Affection 2000:\\ia[1279]"])
        ShowText(["Affection 4000:\\ia[1594]"]) # Sword Medal
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3212])"])
        ShowChoices([["Restraining Hair Blowjob (Affection: 10)", "Never mind"], 2])
        When([0, "Restraining Hair Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3212, 0, 10, 1])
            Script(["call_novel_scene(4871)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["durahan_fc1", 0, 0, 2])
            ShowText(["\\n<Arthur (Affection: \\V[3212])>I'm not in the mood to do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_kerberos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3213, 0, 100, 1])
      ConditionalBranch([1, 4213, 0, 0, 0])
        ControlVariables([4213, 4213, 0, 0, 1])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection: \\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3213, 0, 500, 1])
      ConditionalBranch([1, 4213, 0, 1, 0])
        ControlVariables([4213, 4213, 0, 0, 2])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection: \\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1149, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3213, 0, 2000, 1])
      ConditionalBranch([1, 4213, 0, 2, 0])
        ControlVariables([4213, 4213, 0, 0, 3])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection: \\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3213, 0, 4000, 1])
      ConditionalBranch([1, 4213, 0, 3, 0])
        ControlVariables([4213, 4213, 0, 0, 4])
        ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
        ShowText(["\\n<Caesar (Affection: \\V[3213])>Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1602, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>I have three heads, so I should get triple the meals. Three times the amount of cleaning duty?!\nI have one body!"])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>Miss Cerberus!"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>Grr, an ordinary dog girl..."])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi (Affection: \\V[3060])>You have three heads, don't they get into fights?"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>Of course, we get into arguments frequently.\nSometimes we even bite each other."])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>But Arthur...I won up to the semifinals.\nI'm better than you, who lost in the quarterfinals."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>Regardless of what you say, we both lost against Luka. It was merely a combination problem!"])
    ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>Whatever you say, I was defeated in the semifinals...\nAnd it is a firm fact that you were defeated in the quarterfinals!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection: \\V[3212])>Guh...Then let's settle this here!\nCome, let's have a match!"])
      ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
      ShowText(["\\n<Caesar (Affection: \\V[3213])>Hmph, if that's what you want--"])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>............"])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText(["\\n<Arthur (Affection: \\V[3212])>...The games will be another opportunity."])
      ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
      ShowText(["\\n<Caesar (Affection: \\V[3213])>Ahh, I hear you..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>My strength is for the sake of Your Majesty!"])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>No, I am the queen of unidentified medals..."])
    ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
    ShowText(["\\n<Caesar (Affection: \\V[3213])>How rude of me..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>No way, did she really not notice...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(213)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(213)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1016]"])
        ShowText(["Affection 500:\\ia[1149]"])
        ShowText(["Affection 2000:\\ia[1018]"])
        ShowText(["Affection 4000:\\ia[1602]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3213])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3213, 0, 10, 1])
            Script(["call_novel_scene(4876)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
            ShowText(["\\n<Caesar (Affection: \\V[3213])>I'm busy right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_kunoitielf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3219, 0, 100, 1])
      ConditionalBranch([1, 4219, 0, 0, 0])
        ControlVariables([4219, 4219, 0, 0, 1])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection: \\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3219, 0, 500, 1])
      ConditionalBranch([1, 4219, 0, 1, 0])
        ControlVariables([4219, 4219, 0, 0, 2])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection: \\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1297, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3219, 0, 2000, 1])
      ConditionalBranch([1, 4219, 0, 2, 0])
        ControlVariables([4219, 4219, 0, 0, 3])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection: \\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3219, 0, 4000, 1])
      ConditionalBranch([1, 4219, 0, 3, 0])
        ControlVariables([4219, 4219, 0, 0, 4])
        ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
        ShowText(["\\n<Kasumi (Affection: \\V[3219])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1048, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>Nin nin...\n...I'm only joking."])
    JumpToLabel(["メニュー"])
    Label(["220"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Kasumi... When I think about it, we've had a long relationship."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>The paths of the ninja and samurai are different... Since we were small, we have been studying together."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>There is no end to the number of contests we've had. In the end, we have settled nothing..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>And from now on, we will fight alongside one another... It really is amusing."])
    JumpToLabel(["メニュー"])
    Label(["266"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>You're a shinobi of the kitsune tribe..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>I assume you're an elven shinobi..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>By all rights, it is our fate to be antagonistic, yet... To stand alongside one another here is quite the strange coincidence."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>I'll observe your elven nindou.\nI too, shall not bring shame to the kitsune."])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>Your Majesty, Queen Elf..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>You are a shinobi from the Elf Village.\nFor some reason, it is quite strange to be steeped in different cultures..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>Nindou is handed down in Yamatai, of which I have inherited. Of course, I have not lost my elven pride..."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>The cultures are different, but the elves are the same... For the sake of our brethren, let us fight against the threat to this world."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["485"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>"])
    ShowText(["I never expected there to be ninjas among chimeras."])
    ShowText(["...Is it not too conspicuous?"])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["If I move quickly, I'll be fine."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>"])
    ShowText(["No, there are limits..."])
    ShowText(["Moving around quickly makes you stand out even more."])
    ShowTextAttributes(["assassinloid_fc1", 3, 0, 2])
    ShowText(["\\n<Minevia (Affection: \\V[3485])>"])
    ShowText(["If there are witnesses, just eliminate them..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>"])
    ShowText(["That's a bit too much brute force."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(219)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(219)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1050]"])
        ShowText(["Affection 500:\\ia[1297]"])
        ShowText(["Affection 2000:\\ia[1043]"]) # Finesse Necklace
        ShowText(["Affection 4000:\\ia[1048]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3219])"])
        ShowChoices([["Pussy Exhaustion (Affection: 10)", "Pussy Exhaustion...? (Affection: 100)", "Never mind"], 3])
        When([0, "Pussy Exhaustion (Affection: 10)"])
          ConditionalBranch([1, 3219, 0, 10, 1])
            Script(["call_novel_scene(4906)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
            ShowText(["\\n<Kasumi (Affection: \\V[3219])>I refuse to make you suffer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Pussy Exhaustion...? (Affection: 100)"])
          ConditionalBranch([1, 3219, 0, 100, 1])
            Script(["call_novel_scene(4907)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
            ShowText(["\\n<Kasumi (Affection: \\V[3219])>I refuse to make you suffer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_samuraielf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3220, 0, 100, 1])
      ConditionalBranch([1, 4220, 0, 0, 0])
        ControlVariables([4220, 4220, 0, 0, 1])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection: \\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3220, 0, 500, 1])
      ConditionalBranch([1, 4220, 0, 1, 0])
        ControlVariables([4220, 4220, 0, 0, 2])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection: \\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1294, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3220, 0, 2000, 1])
      ConditionalBranch([1, 4220, 0, 2, 0])
        ControlVariables([4220, 4220, 0, 0, 3])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection: \\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3220, 0, 4000, 1])
      ConditionalBranch([1, 4220, 0, 3, 0])
        ControlVariables([4220, 4220, 0, 0, 4])
        ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
        ShowText(["\\n<Gekka (Affection: \\V[3220])>Put this to use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1091, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Are you going to cut some villains?\nIf so, I shall join you."])
    JumpToLabel(["メニュー"])
    Label(["219"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Kasumi... When I think about it, we've had a long relationship."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>The paths of the ninja and samurai are different... Since we were small, we have been studying together."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>There is no end to the number of contests we've had. In the end, we have settled nothing..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>And from now on, we will fight alongside one another... It really is amusing."])
    JumpToLabel(["メニュー"])
    Label(["267"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>Intriguing, there are also samurai among the elves..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>(What is that? It's cute...)"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>I'll have a look at your elven blade techniques. Watch my blade closely too..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Izuna's swordplay is amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>(The way it talks...so cute...)"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Your Majesty, Queen Elf... You appear to be in good spirits."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>You are a samurai from the Elf Village.\nFor some reason, it is quite strange to be steeped in different cultures..."])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>Yamatai's samurai code was handed down to us.\nLet us clear a future for our brethren with this blade."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>Come to think of it, I was also raised among a tribe that respected honor and prided itself in battle. The cultures are different but they carry the same soul..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(220)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(220)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1081]"])
        ShowText(["Affection 500:\\ia[1294]"])
        ShowText(["Affection 2000:\\ia[1051]"]) # Fist Rosary
        ShowText(["Affection 4000:\\ia[1091]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3220])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3220, 0, 10, 1])
            Script(["call_novel_scene(4911)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
            ShowText(["\\n<Gekka (Affection: \\V[3220])>I don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_kunoitisanbi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3266, 0, 100, 1])
      ConditionalBranch([1, 4266, 0, 0, 0])
        ControlVariables([4266, 4266, 0, 0, 1])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection: \\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3266, 0, 500, 1])
      ConditionalBranch([1, 4266, 0, 1, 0])
        ControlVariables([4266, 4266, 0, 0, 2])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection: \\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1297, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3266, 0, 2000, 1])
      ConditionalBranch([1, 4266, 0, 2, 0])
        ControlVariables([4266, 4266, 0, 0, 3])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection: \\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1479, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3266, 0, 4000, 1])
      ConditionalBranch([1, 4266, 0, 3, 0])
        ControlVariables([4266, 4266, 0, 0, 4])
        ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
        ShowText(["\\n<Minamo (Affection: \\V[3266])>You should accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1177, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>Living here is ideal... My skills won't grow dull."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>"])
    ShowText(["Tamamo-sama, I hope you are in good spirits."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Minamo. Have you made any friends since leaving the village?"])
    ShowText(["I-I am one who lives in the shadows!"])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>"])
    ShowText(["I-I don't have any friends..."])
    ShowText(["If you stop being stubborn and trying to look cool, it would be fine to be honest."])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>"])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Really..."])
    ShowText(["I hope you are in good spirits, Tamamo-sama."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>"])
    ShowText(["Tamamo-sama, I hope you are in good spirits."])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Minamo. Have you made any friends since leaving the village?"])
    ShowText(["I-I am one who lives in the shadows!"])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>"])
    ShowText(["I-I don't have any friends..."])
    ShowText(["If you stop being stubborn and trying to look cool, it would be fine to be honest."])
    ShowTextAttributes(["kunoitisanbi_fc1", 2, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>"])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Really..."])
    ShowText(["I hope you are in good spirits, Tamamo-sama."])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection: \\V[3102])>A kitsune kunoichi!\nI wonder if I can become a worthy ninja as well?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>Ah... You mustn't neglect your training."])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kitsu (Affection: \\V[3102])>I can't neglect my training...?"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>You can't."])
    JumpToLabel(["メニュー"])
    Label(["219"])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>You're a shinobi of the kitsune tribe..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>I assume you're an elven shinobi..."])
    ShowTextAttributes(["kunoitielf_fc1", 0, 0, 2])
    ShowText(["\\n<Kasumi (Affection: \\V[3219])>By all rights, it is our fate to be antagonistic, yet... To stand alongside one another here is quite the strange coincidence."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>I'll observe your elven nindou.\nI too, shall not bring shame to the kitsune."])
    JumpToLabel(["メニュー"])
    Label(["267"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>Grr, Izuna... Kudagitsune..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>Kudagitsune..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>Come on!"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kudagitsune>I won't give it to you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(266)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(266)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1147]"])
        ShowText(["Affection 500:\\ia[1297]"])
        ShowText(["Affection 2000:\\ia[1479]"])
        ShowText(["Affection 4000:\\ia[1177]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3266])"])
        ShowChoices([["Intercrural (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Intercrural (Affection: 10)"])
          ConditionalBranch([1, 3266, 0, 10, 1])
            Script(["call_novel_scene(5141)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
            ShowText(["\\n<Minamo (Affection: \\V[3266])>I'll do that later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3266, 0, 100, 1])
            Script(["call_novel_scene(5142)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
            ShowText(["\\n<Minamo (Affection: \\V[3266])>I'll do that later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_mononohuyonbi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3267, 0, 100, 1])
      ConditionalBranch([1, 4267, 0, 0, 0])
        ControlVariables([4267, 4267, 0, 0, 1])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection: \\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3267, 0, 500, 1])
      ConditionalBranch([1, 4267, 0, 1, 0])
        ControlVariables([4267, 4267, 0, 0, 2])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection: \\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1197, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3267, 0, 2000, 1])
      ConditionalBranch([1, 4267, 0, 2, 0])
        ControlVariables([4267, 4267, 0, 0, 3])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection: \\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3267, 0, 4000, 1])
      ConditionalBranch([1, 4267, 0, 3, 0])
        ControlVariables([4267, 4267, 0, 0, 4])
        ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
        ShowText(["\\n<Izuna (Affection: \\V[3267])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1295, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>My kudagitsune is a big eater...\nI'm not the one stealing food."])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>"])
    ShowText(["Oh, Izuna and Kudagitsune."])
    ShowTextAttributes(["mononohuyonbi_fc1", 4, 0, 2])
    ShowText(["\\n<Kudagitsune (Affection: \\V[3267])>"])
    ShowText(["Hello, Tamamo-sama~!"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Izuna and Kudagitsune."])
    ShowText(["How have you been since leaving the village?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kudagitsune (Affection: \\V[3267])>"])
    ShowText(["I've gained a little weight..."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Even as a fox spirit, you can't just eat and sleep all day."])
    ShowText(["You should exercise properly and maintain a regular diet and sleep schedule."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune (Affection: \\V[3267])>"])
    ShowText(["Okay♪"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>"])
    ShowText(["Let me talk too..."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>"])
    ShowText(["Oh, Izuna and Kudagitsune."])
    ShowTextAttributes(["mononohuyonbi_fc1", 4, 0, 2])
    ShowText(["\\n<Kudagitsune (Affection: \\V[3267])>"])
    ShowText(["Hello, Tamamo-sama~!"])
    ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, Izuna and Kudagitsune."])
    ShowText(["How have you been since leaving the village?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kudagitsune (Affection: \\V[3267])>"])
    ShowText(["I've gained a little weight..."])
    ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Even as a fox spirit, you can't just eat and sleep all day."])
    ShowText(["You should exercise properly and maintain a regular diet and sleep schedule."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune (Affection: \\V[3267])>"])
    ShowText(["Okay♪"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>"])
    ShowText(["Let me talk too..."])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>I'm huuungry..."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>Wow, it's a kudagitsune...\nWould you like to eat some fried tofu?"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>I apologize for that...\nThis kudagitsune is gluttonous."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Ehehe♪ Still misjudging me...?"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>Kudagitsune are amazing...\nI must train as well so that I can handle one."])
    JumpToLabel(["メニュー"])
    Label(["220"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>Intriguing, there are also samurai among the elves..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>(What is that? It's cute...)"])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>I'll have a look at your elven blade techniques. Watch my blade closely too..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 3, 0, 2])
    ShowText(["\\n<Kudagitsune>Izuna's swordplay is amazing! ♪"])
    ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
    ShowText(["\\n<Gekka (Affection: \\V[3220])>(The way it talks...so cute...)"])
    JumpToLabel(["メニュー"])
    Label(["266"])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>Grr, Izuna... Kudagitsune..."])
    ShowTextAttributes(["kunoitisanbi_fc1", 0, 0, 2])
    ShowText(["\\n<Minamo (Affection: \\V[3266])>Kudagitsune..."])
    ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
    ShowText(["\\n<Izuna (Affection: \\V[3267])>Come on!"])
    ShowTextAttributes(["mononohuyonbi_fc1", 5, 0, 2])
    ShowText(["\\n<Kudagitsune>I won't give it to you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(267)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(267)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1054]"])
        ShowText(["Affection 500:\\ia[1197]"])
        ShowText(["Affection 2000:\\ia[1055]"])
        ShowText(["Affection 4000:\\ia[1295]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3267])"])
        ShowChoices([["Tickling Tail (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Tickling Tail (Affection: 10)"])
          ConditionalBranch([1, 3267, 0, 10, 1])
            Script(["call_novel_scene(5146)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
            ShowText(["\\n<Izuna (Affection: \\V[3267])>That would interfere with my training..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3267, 0, 100, 1])
            Script(["call_novel_scene(5147)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mononohuyonbi_fc1", 0, 0, 2])
            ShowText(["\\n<Izuna (Affection: \\V[3267])>That would interfere with my training..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_amazoneself_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3312, 0, 500, 1])
      ConditionalBranch([1, 4312, 0, 0, 0])
        ControlVariables([4312, 4312, 0, 0, 1])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection: \\V[3312])>You should take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1090, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3312, 0, 2000, 1])
      ConditionalBranch([1, 4312, 0, 1, 0])
        ControlVariables([4312, 4312, 0, 0, 2])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection: \\V[3312])>You should take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3312, 0, 4000, 1])
      ConditionalBranch([1, 4312, 0, 2, 0])
        ControlVariables([4312, 4312, 0, 0, 3])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection: \\V[3312])>You should take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1236, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3312, 0, 6000, 1])
      ConditionalBranch([1, 4312, 0, 3, 0])
        ControlVariables([4312, 4312, 0, 0, 4])
        ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
        ShowText(["\\n<San (Affection: \\V[3312])>The law of the Amazoness is the law of the land! Now, let's go hunting for men!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1636, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>By the name of the Amazoness!\nI shall not fall behind the other girls!"])
    JumpToLabel(["メニュー"])
    Label(["215"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>You're a minotauros warrior aren't you...\nYou appear to be quite spirited, aren't you?!"])
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>You're incredibly ferocious yourself.\nI thought elves were all gentle."])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>I hail from the proud Amazoness tribe.\nAnd you?"])
    ShowTextAttributes(["h_mino_fc1", 3, 0, 2])
    ShowText(["\\n<Carol (Affection: \\V[3215])>I'm just an ordinary minotauros, but...\nI'm told that you can depend on big sister♪"])
    JumpToLabel(["メニュー"])
    Label(["300"])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>Hrm, an oni..."])
    ShowTextAttributes(["youki_fc1", 0, 0, 2])
    ShowText(["\\n<Kureha (Affection: \\V[3300])>You've got big muscles!\nWant to have a contest of strength?"])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>I'll be your opponent as many times as you want, club-wielding oni!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! No fighting allowed!"])
    ShowTextAttributes(["amazoneself_fc1", 2, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>You're a club-wielding oni too..."])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>Amazoness...\nAs you know, I was raised among your tribe."])
    ShowTextAttributes(["amazoneself_fc1", 1, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>And for that reason, Freya is strong.\nThe strongest warrior of the elves must be none other than the Queen."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>However...\nThe sense of values that had taken root in me may have been too militant."])
    ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
    ShowText(["\\n<San (Affection: \\V[3312])>The Amazoness are a fighting tribe...\nThat was going to be inevitable."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>For the sake of building friendly relations with humans... I must explore means other than displays of force."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(312)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(312)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1090]"])
        ShowText(["Affection 2000:\\ia[1047]"])
        ShowText(["Affection 4000:\\ia[1236]"])
        ShowText(["Affection 6000:\\ia[1636]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3312])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3312, 0, 10, 1])
            Script(["call_novel_scene(5376)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amazoneself_fc1", 0, 0, 2])
            ShowText(["\\n<San (Affection: \\V[3312])>You need to make a little more effort."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_monk_sucubuss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3349, 0, 500, 1])
      ConditionalBranch([1, 4349, 0, 0, 0])
        ControlVariables([4349, 4349, 0, 0, 1])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection: \\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1082, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3349, 0, 2000, 1])
      ConditionalBranch([1, 4349, 0, 1, 0])
        ControlVariables([4349, 4349, 0, 0, 2])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection: \\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3349, 0, 4000, 1])
      ConditionalBranch([1, 4349, 0, 2, 0])
        ControlVariables([4349, 4349, 0, 0, 3])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection: \\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1301, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3349, 0, 6000, 1])
      ConditionalBranch([1, 4349, 0, 3, 0])
        ControlVariables([4349, 4349, 0, 0, 4])
        ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Elza (Affection: \\V[3349])>Hey, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1643, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>I wanted to leave on a journey to train my martial arts. Hey, let's fight some strong enemies!"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>Alma Elma, there are rumors that you are a master of martial arts, but... Are they true?"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Now, I wonder about that...fufu."])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>A few years ago, a succubus appeared and mysteriously defeated everyone at a dojo.\nThere are rumors that she attacked various dojos everywhere..."])
    ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Well, I wonder if what you saw was a dream...?"])
    JumpToLabel(["メニュー"])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection: \\V[3057])>Tired..."])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>For a succubus that fights hand-to-hand, you don't have any pep... Here, refresh yourself!"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi (Affection: \\V[3057])>So tired..."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>To be this exhausted...\nPerhaps this is the secret technique of flawlessness?!"])
    JumpToLabel(["メニュー"])
    Label(["282"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>You're a maid, aren't you?\nIsn't it troublesome having to devote yourself to your master?"])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Mei (Affection: \\V[3282])>Pardon my words, but it is incredibly troublesome."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>You don't have to be affirmative about that..."])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Mei (Affection: \\V[3282])>These feelings are not false..."])
    JumpToLabel(["メニュー"])
    Label(["350"])
    ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>Annie, we've had a good relationship for a long time, right...?"])
    ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Yeah... We are best friends."])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>Come to think of it, you ate my pudding!\nI was thinking about eating it after my hard work in training!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>You say that, but you've fed off of my men before!"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>That has nothing to do with this!\nDo you want to get beaten down?!"])
    ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3350])>Hmph, I'll beat you at your own game! I'll crush you!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Try fighting until you feel better!"])
    JumpToLabel(["メニュー"])
    Label(["720"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>"])
    ShowText(["Eh, could it be... Your Majesty?!"])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Martial Alice (Affection: \\V[3720])>"])
    ShowText(["Ufufu, would you mind sparring with me...?"])
    ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
    ShowText(["\\n<Elza (Affection: \\V[3349])>"])
    ShowText(["P-please, I'd rather not!!"])
    ShowTextAttributes(["alice8thx_fc1", 5, 0, 2])
    ShowText(["\\n<Martial Alice (Affection: \\V[3720])>"])
    ShowText(["Oh dear, it seems I won't be able to hone my skills this way..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(349)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(349)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1082]"])
        ShowText(["Affection 2000:\\ia[1051]"]) # Fist Rosary
        ShowText(["Affection 4000:\\ia[1301]"])
        ShowText(["Affection 6000:\\ia[1643]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3349])"])
        ShowChoices([["Restraining Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "Restraining Handjob (Affection: 10)"])
          ConditionalBranch([1, 3349, 0, 10, 1])
            Script(["call_novel_scene(5561)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
            ShowText(["\\n<Elza (Affection: \\V[3349])>Special training is more fun..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_mob_kensi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kensi_fc1", 0, 0, 2])
    ShowText(["\\n<Gina (Affection: \\V[3570])>Will my sword be useful for your adventure?\nCome on, I'm getting fired up!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(570)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7201])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_mob_sensi1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_sensi1_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3573])>I'm itching to put my skills to use... Come on, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(573)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7231])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_mob_samurai_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_samurai_fc1", 0, 0, 2])
    ShowText(["\\n<Yayoi (Affection: \\V[3575])>I'll go!\nYour enemies will become rust on my blade."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(575)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7251])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_mob_ninzya1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ninzya1_fc1", 0, 0, 2])
    ShowText(["\\n<Shoki (Affection: \\V[3586])>...Is it my turn?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(586)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Battle fuck"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7361])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "Never mind"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_sabasa_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3527, 0, 2000, 1])
      ConditionalBranch([1, 4527, 0, 0, 0])
        ControlVariables([4527, 4527, 0, 0, 1])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        ChangeItems([3126, 0, 0, 1])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3527, 0, 4000, 1])
      ConditionalBranch([1, 4527, 0, 1, 0])
        ControlVariables([4527, 4527, 0, 0, 2])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3114, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3527, 0, 6000, 1])
      ConditionalBranch([1, 4527, 0, 2, 0])
        ControlVariables([4527, 4527, 0, 0, 3])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1015, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3527, 0, 10000, 1])
      ConditionalBranch([1, 4527, 0, 3, 0])
        ControlVariables([4527, 4527, 0, 0, 4])
        ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
        ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
        ShowText(["Hey, you there!"])
        ShowText(["Wear this and become a great hero!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3946, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["For a hero, the most important things are..."])
    ShowText(["Effort! Victory! Friendship!"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["I am the hero of justice, SabasaMan!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["If that's fine with you, Father, then I won't say anything..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["No one knows the true identity of SabasaMan!"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I think the entire nation knows..."])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["I am the hero of justice, SabasaMan!"])
    ShowText(["In this chaotic world, I am the sandstorm that saves the oppressed and weak!"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Heroes are wonderful, aren't they..."])
    ShowText(["I want to be one too..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["No way, that's rejected."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["By the way, you're the president of the Hero Association, right..."])
    JumpToLabel(["メニュー"])
    Label(["611"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Stop piling on the sins and laziness, Eva."])
    ShowText(["I'll introduce you to a part-time job making rice balls for rehabilitation."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["A job handling food is a no-go for me."])
    ShowText(["Because I'll sneak a bite..."])
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["Isn't there a part-time job with a lot of slender handsome guys?"])
    ShowText(["If it's that kind of job, I'll go for it."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Even then, you'll still sneak a bite..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["King of Sabasa..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["S-SabasaMan..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["You are truly remarkable in your activities!"])
    ShowText(["Keep it up and show the standards of a hero!"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["King of Sabasa... no, SabasaMan."])
    ShowText(["Thank you for your hard work as always."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["A metal hero! That's really good!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Th-thank you..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Now, let's take a look at the transformation process again!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No transformation, no red shooting, and no sintering."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["SabasaMan, hello!"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Your attitude may be frivolous, but your work is quite solid."])
    ShowText(["From your subtle gestures, I can see your seriousness and good upbringing."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["You have a good upbringing too..."])
    ShowText(["In fact, your true identity is practically transparent."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["I can't hear what you're saying."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["SabasaMan, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["So, I'm a hero..."])
    ShowText(["It feels a bit off, doesn't it?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["The hero of the great war and the hero that is sought in modern times are different."])
    ShowText(["However, as long as I have the conviction to protect the weak, it should be fine."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["With this spear, I will protect the powerless people..."])
    ShowText(["I will become both a hero and a champion."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["SabasaMan... No, I mean, SabasaMan-sama."])
    ShowText(["Ugh, that's hard to say..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["You don't need to add the honorific. I am—"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sabasa_fc3", 1, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["SabasaMan!!"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Well, how gallant..."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["SabasaMan, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(527)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(527)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of the Endurer"])
        ShowText(["Affection 4000: Super Gem of the Standers"])
        ShowText(["Affection 6000: Emperor's Tattoo"])
        ShowText(["Affection 10000: Absolute Gem for Heroes"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_cirquec_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3369, 0, 2000, 1])
      ConditionalBranch([1, 4369, 0, 0, 0])
        ControlVariables([4369, 4369, 0, 0, 1])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3369]）>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4004, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3369, 0, 4000, 1])
      ConditionalBranch([1, 4369, 0, 1, 0])
        ControlVariables([4369, 4369, 0, 0, 2])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2316, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3369, 0, 6000, 1])
      ConditionalBranch([1, 4369, 0, 2, 0])
        ControlVariables([4369, 4369, 0, 0, 3])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1122, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3369, 0, 10000, 1])
      ConditionalBranch([1, 4369, 0, 3, 0])
        ControlVariables([4369, 4369, 0, 0, 4])
        ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
        ShowText(["Take this..."])
        ShowText(["I would be happy if it proves useful."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3376, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["It's an opportunity to hone my skills... Take me with you."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["The magic swordsman Fernandez..."])
    ShowText(["I know that name as a legendary figure."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["In your world, it seems I've already perished."])
    ShowText(["But to think there is a magic swordsman like you..."])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["When swordsmen meet, it's customary to test who is stronger..."])
    ShowText(["However, that won't do."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["We can't afford to lose any comrades."])
    ShowText(["Well, it's questionable whether my sword can reach you..."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["The legendary swordsman, Fernandez!"])
    ShowText(["I've admired you for so long!"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["That's nice and all... but what's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["Th-this is a warrior's attire..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I see... if it's an attire, then it can't be helped."])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["You're the famous swordsman Fernandez..."])
    ShowText(["Can I ask you for a friendly duel?"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I refuse... I have no intention of fighting my comrades."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["What's this? You're quite well-mannered..."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["This sword was not honed to harm my comrades..."])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["The legendary swordsman, Fernandez..."])
    ShowText(["I would very much like to ask for your teachings."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I refuse..."])
    ShowText(["I'm not skilled enough to teach others yet."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["I was thinking of preparing a salad while receiving your teachings."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I can teach you one technique or so...♪"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["The legendary swordmaster, Fernandez, born of the elf tribe..."])
    ShowText(["Even though you're from another world, it's an honor to meet you like this."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["You are the Queen Elf from another world..."])
    ShowText(["...I wonder why I can sense the breath of a warrior from you."])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["Raised by the Amazons..."])
    ShowText(["That tribe places great value on the pride of warriors."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["Those who value the pride of warriors stand at the pinnacle of the elves..."])
    ShowText(["What an interesting world you come from..."])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>"])
    ShowText(["Me when I was alive..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["This is another me..."])
    ShowText(["Oh, what a thing..."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>"])
    ShowText(["But, it's not so bad unexpectedly."])
    ShowText(["Even in death, I can continue to train this body..."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["As expected of me, diligent even in death."])
    ShowText(["Then let's strive together from now on!"])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Fernandez, let's have a special training session today!"])
    ShowText(["The one who dodges my punches with just the upper body!"])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["That last time was a terrible experience..."])
    ShowText(["I never thought such a violent fairy could exist, not even in my dreams."])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["PUNCH!!"])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["S-stop it!!"])
    ShowText(["No to violence!!"])
    JumpToLabel(["メニュー"])
    Label(["446"])
    ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
    ShowText(["\\n<Sabiriel (Affection: \\V[3446])>"])
    ShowText(["Magic swordsman Fernandez, faced in the Coliseum seven times..."])
    ShowText(["I've never once managed to defeat you..."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["But you always manage to rise to the top, don't you?"])
    ShowText(["Aren't you satisfied with that...?"])
    ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
    ShowText(["\\n<Sabiriel (Affection: \\V[3446])>"])
    ShowText(["How could I be satisfied!"])
    ShowText(["I will definitely defeat you one day...!"])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I too will continue training and fighting from now on."])
    ShowText(["I won't let the gap in our abilities widen any further."])
    ShowTextAttributes(["sabiriel_fc1", 2, 0, 2])
    ShowText(["\\n<Sabiriel (Affection: \\V[3446])>"])
    ShowText(["Of course! I will train five times more than you!"])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["The magic swordsman Fernandez..."])
    ShowText(["That name is known even to me, a human."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["You have been trained well as a human, haven't you?"])
    ShowText(["I can feel the high talent that you have continued to nurture with relentless effort."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Please, guide me in swordsmanship!"])
    ShowText(["I want to stand alongside the hero Luka!"])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["What a straightforward wish, free of any malice..."])
    ShowText(["Understood, come to the training grounds later."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["(I want to stand alongside the hero Luka and flirt..."])
    ShowText(["Actually, it's filled with malice...)"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 1, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["Fernandez ..."])
    ShowText(["The connection of the upper arm muscle on the scapula ... wonderful ..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["What is it ...!?"])
    ShowText(["New stalker!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(369)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(369)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[4004]"]) # Gem for the Elf
        ShowText(["Affection 4000:\\ii[2316]"]) # Great Gem of Sword Skill
        ShowText(["Affection 6000:\\ia[1122]"]) # Stubborn Headband
        ShowText(["Affection 10000:\\ii[3376]"]) # Super Gem of Energy Charge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3369])"])
        ShowChoices([["Anal (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "アナル (Affection: 10)"])
          ConditionalBranch([1, 3369, 0, 10, 1])
            Script(["call_novel_scene(5659)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
            ShowText(["I'm currently training. Can you wait a bit...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ (Affection: 100)"])
          ConditionalBranch([1, 3369, 0, 100, 1])
            Script(["call_novel_scene(5660)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
            ShowText(["I'm currently training. Can you wait a bit...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_l_medusa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3623, 0, 2000, 1])
      ConditionalBranch([1, 4623, 0, 0, 0])
        ControlVariables([4623, 4623, 0, 0, 1])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3416, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3623, 0, 4000, 1])
      ConditionalBranch([1, 4623, 0, 1, 0])
        ControlVariables([4623, 4623, 0, 0, 2])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2366, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3623, 0, 6000, 1])
      ConditionalBranch([1, 4623, 0, 2, 0])
        ControlVariables([4623, 4623, 0, 0, 3])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1462, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3623, 0, 10000, 1])
      ConditionalBranch([1, 4623, 0, 3, 0])
        ControlVariables([4623, 4623, 0, 0, 4])
        ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
        ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
        ShowText(["This item might be useful."])
        ShowText(["Feel free to take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3591, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["Hehe, my skills are itching to be used."])
    ShowText(["Take me to the stronger ones!"])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Claurant..."])
    ShowText(["Are you opposed to the reconciliation with the Scylla tribe?"])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["Everything is as Her Majesty wishes..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["I'm glad that she cares for me, but..."])
    ShowText(["Each member of the Lamia tribe must think about the future of their clan."])
    ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["You're asking difficult things..."])
    ShowText(["For the future of the clan, let's try to think hard."])
    JumpToLabel(["メニュー"])
    Label(["440"])
    ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["How can you mistreat a snake like that...?"])
    ShowText(["I can't forgive you, Nagael."])
    ShowTextAttributes(["nagael_fc1", 0, 0, 2])
    ShowText(["\\n<Nagael (Affection: \\V[3440])>"])
    ShowText(["You need to look closely."])
    ShowText(["These little ones have completely warmed up to me, haven't they...?"])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["I see, indeed... you are a kind angel to snakes."])
    ShowText(["It seems like we can get along well."])
    ShowTextAttributes(["nagael_fc1", 1, 0, 2])
    ShowText(["\\n<Nagael (Affection: \\V[3440])>"])
    ShowText(["Then, let me train you as well."])
    ShowText(["Become my chair."])
    ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["After all, it seems we can't get along...!"])
    JumpToLabel(["メニュー"])
    Label(["622"])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Leonora (Affection: \\V[3622])>"])
    ShowText(["Claurant..."])
    ShowText(["Even though you're a lamia, you're serious about your training and special training."])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["I'm not serious, but..."])
    ShowText(["I am training as part of Her Majesty's Royal Guards and honing my martial arts skills."])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Leonora (Affection: \\V[3622])>"])
    ShowText(["If you weren't serious, you wouldn't join the SS..."])
    ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["Most of the other Lamia tribes are too serious."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(623)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(623)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3416]"]) # Great Gem of the Demon Arts Afflicter
        ShowText(["Affection 4000:\\ii[2366]"]) # Great Gem of Flail Skill
        ShowText(["Affection 6000:\\ia[1462]"]) # Secret Petrify Crest
        ShowText(["Affection 10000:\\ii[3591]"]) # Great Gem of SP Economization
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3623])"])
        ShowChoices([["Snake Torture (Affection: 10)", "Never mind"], 2])
        When([0, "蛇責め (Affection: 10)"])
          ConditionalBranch([1, 3623, 0, 10, 1])
            Script(["call_novel_scene(6596)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
            ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
            ShowText(["I'm not really in the mood... I'm a warrior, you know."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_aguni_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3651, 0, 2000, 1])
      ConditionalBranch([1, 4651, 0, 0, 0])
        ControlVariables([4651, 4651, 0, 0, 1])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni (Affection: \\V[3651])>"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2376, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3651, 0, 4000, 1])
      ConditionalBranch([1, 4651, 0, 1, 0])
        ControlVariables([4651, 4651, 0, 0, 2])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni (Affection: \\V[3651])>"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2160, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3651, 0, 6000, 1])
      ConditionalBranch([1, 4651, 0, 2, 0])
        ControlVariables([4651, 4651, 0, 0, 3])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni (Affection: \\V[3651])>"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1234, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3651, 0, 10000, 1])
      ConditionalBranch([1, 4651, 0, 3, 0])
        ControlVariables([4651, 4651, 0, 0, 4])
        ShowTextAttributes(["aguni_fc1", 1, 0, 2])
        ShowText(["\\n<Agni (Affection: \\V[3651])>"])
        ShowText(["Equip this!"])
        ShowText(["It should boost your performance!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2144, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["I am a decisive weapon!"])
    ShowText(["I will annihilate any strong enemy!"])
    JumpToLabel(["メニュー"])
    Label(["652"])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["Miyabihime...you and I are super expensive machines with almost the same cost."])
    ShowText(["We need to clarify which one has the better performance."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["The concubine is a pleasure doll, the master is a weapon..."])
    ShowText(["There may be no comparison."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["There's that...popularity vote..."])
    ShowTextAttributes(["miyabihime_fc1", 2, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Are you really satisfied with competing with something like that..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The final battle weapon, Agni... an autonomous weapon doll."])
    ShowText(["In front of its combat ability, any weapon is a thing of the past."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["I'm not a doll but a mechanical weapon...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Who draws the line between dolls and weapons?"])
    ShowText(["Me? You? Or the world...?"])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The final battle weapon, Agni... an autonomous weapon doll."])
    ShowText(["In front of its combat ability, any weapon is a thing of the past."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["I'm not a doll but a mechanical weapon...?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Who draws the line between dolls and weapons?"])
    ShowText(["Me? You? Or the world...?"])
    JumpToLabel(["メニュー"])
    Label(["862"])
    ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
    ShowText(["\\n<Tiamat (Affection: \\V[3862])>"])
    ShowText(["So you are Agni..."])
    ShowText(["A decisive weapon created by the renowned puppeteer, Kagetsumugi."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["A high-mobility weapon of singularity, huh."])
    ShowText(["It seems we need to determine which is superior!"])
    ShowTextAttributes(["tiamat_fc1", 0, 0, 2])
    ShowText(["\\n<Tiamat (Affection: \\V[3862])>"])
    ShowText(["No, that's not necessary..."])
    ShowText(["Why do we need to fight when we're comrades?"])
    ShowTextAttributes(["aguni_fc1", 2, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["Surprisingly rational..."])
    ShowText(["It's as if I'm an indiscriminate violence machine."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(651)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(651)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Gun Techniques"])
        ShowText(["Affection 4000: Super Gem for Triple Attacks"])
        ShowText(["Affection 6000: Chimera Breaking Curse"])
        ShowText(["Affinity 10000: Ultimate Gem for Universal Counterattack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affinity ：\\V[3651])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3651, 0, 10, 1])
            Script(["call_novel_scene(6736)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aguni_fc1", 0, 0, 2])
            ShowText(["\\n<Agni (Affection: \\V[3651])>"])
            ShowText(["I am a decisive weapon! Not a love doll!!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_miyabihime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3652, 0, 2000, 1])
      ConditionalBranch([1, 4652, 0, 0, 0])
        ControlVariables([4652, 4652, 0, 0, 1])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3608, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3652, 0, 4000, 1])
      ConditionalBranch([1, 4652, 0, 1, 0])
        ControlVariables([4652, 4652, 0, 0, 2])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3652, 0, 6000, 1])
      ConditionalBranch([1, 4652, 0, 2, 0])
        ControlVariables([4652, 4652, 0, 0, 3])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1407, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3652, 0, 10000, 1])
      ConditionalBranch([1, 4652, 0, 3, 0])
        ControlVariables([4652, 4652, 0, 0, 4])
        ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
        ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
        ShowText(["Use this."])
        ShowText(["It should suit you well..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2729, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Fufu, do you wish to be embraced by me...?"])
    ShowText(["Or is it time for battle?"])
    JumpToLabel(["メニュー"])
    Label(["468"])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Pleasure angel..."])
    ShowText(["Between you and me, who do you think excels in the art of pleasure?"])
    ShowTextAttributes(["endiel_fc1", 0, 0, 2])
    ShowText(["\\n<Endiel (Affection: \\V[3468])>"])
    ShowText(["Of course, it's me."])
    ShowText(["I should never lose to a doll without blood."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Then let us compete."])
    ShowText(["The one who sneaks into Luka's bed and extracts the most wins."])
    ShowTextAttributes(["endiel_fc1", 0, 0, 2])
    ShowText(["\\n<Endiel (Affection: \\V[3468])>"])
    ShowText(["That's exactly what I want..."])
    ShowText(["I have the key to Luka's room; let's have a match tonight."])
    JumpToLabel(["メニュー"])
    Label(["649"])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Pleasure doll Miyabihime..."])
    ShowText(["I was created to complete you."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["I heard that the owner mass-produced it because it was surprisingly good."])
    ShowText(["In any case, concubines are at the pinnacle of perfection as pleasure dolls."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["However, you are a top-class doll that only the chosen ones can use."])
    ShowText(["I am a love doll that gives dreams of pleasure to every man..."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Mass-produced products have their own significance..."])
    ShowText(["I see, that's how it is."])
    JumpToLabel(["メニュー"])
    Label(["651"])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["Miyabihime...you and I are super expensive machines with almost the same cost."])
    ShowText(["We need to clarify which one has the better performance."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["The concubine is a pleasure doll, the master is a weapon..."])
    ShowText(["There may be no comparison."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["There's that...popularity vote..."])
    ShowTextAttributes(["miyabihime_fc1", 2, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Are you really satisfied with competing with something like that..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Pleasure doll Miyabihime... Truly an unprecedented pleasure doll."])
    ShowText(["No man in this world can resist the pleasure of the paradise given by her."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["It is because there was a man who could resist that I am here..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I succumbed to violence."])
    ShowText(["It has become clear that the enemy of art is brutality."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Pleasure doll Miyabihime... Truly an unprecedented pleasure doll."])
    ShowText(["No man in this world can resist the pleasure of the paradise given by her."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["It is because there was a man who could resist that I am here..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I succumbed to violence."])
    ShowText(["It has become clear that the enemy of art is brutality."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(652)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(652)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Gem of Those Familiar with Pleasure"])
        ShowText(["Affection 4000: Super Gem of Dexterity"])
        ShowText(["Affection 6000: Book of Forbidden Techniques"])
        ShowText(["Affinity 10000: Absolute Gem of Lewd Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3652])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3652, 0, 10, 1])
            Script(["call_novel_scene(6741)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
            ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
            ShowText(["I need to be pampered a little more..."])
            ShowText(["I can't let you embrace me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_elis_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3645, 0, 2000, 1])
      ConditionalBranch([1, 4645, 0, 0, 0])
        ControlVariables([4645, 4645, 0, 0, 1])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2112, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3645, 0, 4000, 1])
      ConditionalBranch([1, 4645, 0, 1, 0])
        ControlVariables([4645, 4645, 0, 0, 2])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2326, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3645, 0, 6000, 1])
      ConditionalBranch([1, 4645, 0, 2, 0])
        ControlVariables([4645, 4645, 0, 0, 3])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1599, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3645, 0, 10000, 1])
      ConditionalBranch([1, 4645, 0, 3, 0])
        ControlVariables([4645, 4645, 0, 0, 4])
        ShowTextAttributes(["elis_fc1", 1, 0, 2])
        ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
        ShowText(["I found this! I found it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2161, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["I want to slash! I want to slash!"])
    ShowText(["Hey, let's go cut something!!"])
    JumpToLabel(["メニュー"])
    Label(["646"])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    ShowTextAttributes(["shoutmata_fc1", 2, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Please stop being rough."])
    ShowText(["The sound equipment is delicate..."])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Shout!"])
    ShowTextAttributes(["shoutmata_fc1", 3, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Please stop! Wah—!!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Slicing Ellis... the Berserker Circus Doll."])
    ShowText(["A berserker who loses her reason and rampages on a whim."])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kagetsumugi!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["And for some reason, she's being particularly harsh towards me..."])
    ShowText(["The berserker who doesn't regard her master, how wonderful."])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kagetsumugi!"])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Slicing Ellis... the Berserker Circus Doll."])
    ShowText(["A berserker who loses her reason and rampages on a whim."])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kagetsumugi!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["And for some reason, she's being particularly harsh towards me..."])
    ShowText(["The berserker who doesn't regard her master, how wonderful."])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kagetsumugi!"])
    JumpToLabel(["メニュー"])
    Label(["850"])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["I'll slash! I'll slash! I'll slash!"])
    ShowTextAttributes(["izun_fc1", 0, 0, 2])
    ShowText(["\\n<Idun (Affection: \\V[3850])>"])
    ShowText(["Toy soldier?"])
    ShowText(["So cute~♪"])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She slashed at Idun!"])
    ShowTextAttributes(["izun_fc1", 2, 0, 2])
    ShowText(["\\n<Idun (Affection: \\V[3850])>"])
    ShowText(["Waaah! It was a violent toy!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(645)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(645)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Gem of Power"])
        ShowText(["Affection 4000: Great Gem of Sword Techniques"])
        ShowText(["Affection 6000: The Medal of Swords"])
        ShowText(["Affection 10000: The Gem of Four Attacks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affinity ：\\V[3645])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Reverse Rape Milking Death? (Affection: 100)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3645, 0, 10, 1])
            Script(["call_novel_scene(6706)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elis_fc1", 0, 0, 2])
            ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
            ShowText(["Should I just cut off your dick...?"])
            ShowText(["No? Then get out of here!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3645, 0, 100, 1])
            Script(["call_novel_scene(6707)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elis_fc1", 0, 0, 2])
            ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
            ShowText(["Should I just cut off your dick...?"])
            ShowText(["No? Then get out of here!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_shoutmata_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3646, 0, 2000, 1])
      ConditionalBranch([1, 4646, 0, 0, 0])
        ControlVariables([4646, 4646, 0, 0, 1])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout (Affection: \\V[3646])>"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3653, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3646, 0, 4000, 1])
      ConditionalBranch([1, 4646, 0, 1, 0])
        ControlVariables([4646, 4646, 0, 0, 2])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout (Affection: \\V[3646])>"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2688, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3646, 0, 6000, 1])
      ConditionalBranch([1, 4646, 0, 2, 0])
        ControlVariables([4646, 4646, 0, 0, 3])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout (Affection: \\V[3646])>"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1527, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3646, 0, 10000, 1])
      ConditionalBranch([1, 4646, 0, 3, 0])
        ControlVariables([4646, 4646, 0, 0, 4])
        ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
        ShowText(["\\n<Shout (Affection: \\V[3646])>"])
        ShowText(["You have obtained an item, please check it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2905, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Acoustic equipment, extremely good condition."])
    ShowText(["Please give me a mission..."])
    JumpToLabel(["メニュー"])
    Label(["645"])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    ShowTextAttributes(["shoutmata_fc1", 2, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Please stop being rough."])
    ShowText(["The sound equipment is delicate..."])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Shout!"])
    ShowTextAttributes(["shoutmata_fc1", 3, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Please stop! Wah—!!"])
    JumpToLabel(["メニュー"])
    Label(["653"])
    ShowTextAttributes(["shoutmata_fc1", 1, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["A dancer, I see."])
    ShowText(["What kind of song do you desire?"])
    ShowTextAttributes(["nanccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["Then, please play a passionate song!"])
    ShowTextAttributes(["shoutmata_fc1", 3, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["Aii~ that is~♪ so heartbreaking~♪"])
    ShowTextAttributes(["nanccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Mahina (Affection: \\V[3653])>"])
    ShowText(["You're going to sing..."])
    ShowText(["Aren't you going to use that speaker?"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Shout Mata, the circus doll that handles sound..."])
    ShowText(["My sense shines as I deliberately bring the behind-the-scenes to the forefront."])
    ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["In battle, distortion occurred in the right speaker..."])
    ShowText(["Please make adjustments, Lady Kanetsugi."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Deploying an acoustic device that values precision into battle. "])
    ShowText(["This is a state of mind that ordinary people cannot comprehend."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Shout Mata, the circus doll that handles sound..."])
    ShowText(["My sense shines as I deliberately bring the behind-the-scenes to the forefront."])
    ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["In battle, distortion occurred in the right speaker..."])
    ShowText(["Please make adjustments, Lady Kanetsugi."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Deploying an acoustic device that values precision into battle. "])
    ShowText(["This is a state of mind that ordinary people cannot comprehend."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(646)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(646)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Gem of Those Who Are Familiar with Sound Waves"])
        ShowText(["Affection 4000: The Great Stone of Songs"])
        ShowText(["Affection 6000: Ring of Sound Waves"])
        ShowText(["Affection 10000: The Ultimate Gem of Sound Wave Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affinity ：\\V[3646])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3646, 0, 10, 1])
            Script(["call_novel_scene(6711)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
            ShowText(["\\n<Shout (Affection: \\V[3646])>"])
            ShowText(["It's not suitable for that kind of use..."])
            ShowText(["Please give me a different mission."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_paizuridoll2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3648, 0, 2000, 1])
      ConditionalBranch([1, 4648, 0, 0, 0])
        ControlVariables([4648, 4648, 0, 0, 1])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4095, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3648, 0, 4000, 1])
      ConditionalBranch([1, 4648, 0, 1, 0])
        ControlVariables([4648, 4648, 0, 0, 2])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2629, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3648, 0, 6000, 1])
      ConditionalBranch([1, 4648, 0, 2, 0])
        ControlVariables([4648, 4648, 0, 0, 3])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1538, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3648, 0, 10000, 1])
      ConditionalBranch([1, 4648, 0, 3, 0])
        ControlVariables([4648, 4648, 0, 0, 4])
        ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
        ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
        ShowText(["……………………"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Something is stuck in Zurin's breast valley!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3138, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["251"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["paizuridoll2_fc1", 1, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Pine and Zurin have become friends!"])
    JumpToLabel(["メニュー"])
    Label(["436"])
    ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["tennyo_fc1", 0, 0, 2])
    ShowText(["\\n<Chichi (Affection: \\V[3436])>"])
    ShowText(["A breast doll and a breast competition!"])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["..........!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin is overwhelmed by Chichi's huge breasts..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The Paizuri Doll Mk.II... An improved version of the commercially available doll from Grangold."])
    ShowText(["I made significant modifications to that unreasonable design based on my judgment."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Gyan!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Having poor center of gravity and frequently falling is a stylistic beauty."])
    ShowText(["My belief is that 'beauty' should not be deliberately broken."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Nnyu!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The Paizuri Doll Mk.II... An improved version of the commercially available doll from Grangold."])
    ShowText(["I made significant modifications to that unreasonable design based on my judgment."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Gyan!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Having poor center of gravity and frequently falling is a stylistic beauty."])
    ShowText(["My belief is that 'beauty' should not be deliberately broken."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Nnyu!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    JumpToLabel(["メニュー"])
    Label(["883"])
    ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
    ShowText(["\\n<Pazun (Affection: \\V[3883])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll2_fc1", 1, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["paizuridoll3_fc1", 1, 0, 2])
    ShowText(["\\n<Pazun (Affection: \\V[3883])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Pine and Zurin began to spin around the area!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(648)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(648)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Great Gem for the Doll"])
        ShowText(["Affinity 4000: Super Gem of Sensitivity Addition"])
        ShowText(["Affinity 6000: Status Guard"])
        ShowText(["Affinity 10000: Absolute Gem of Pleasure Nullification"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3648])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3648, 0, 10, 1])
            Script(["call_novel_scene(6721)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
            ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
            ShowText(["Currently under maintenance..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_lovemata_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3649, 0, 2000, 1])
      ConditionalBranch([1, 4649, 0, 0, 0])
        ControlVariables([4649, 4649, 0, 0, 1])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love (Affection: \\V[3649])>"])
        ShowText(["This is a service..."])
        ShowText(["If you let me cum inside, I'll give you even more♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2728, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3649, 0, 4000, 1])
      ConditionalBranch([1, 4649, 0, 1, 0])
        ControlVariables([4649, 4649, 0, 0, 2])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love (Affection: \\V[3649])>"])
        ShowText(["This is a service..."])
        ShowText(["If you let me cum inside, I'll give you even more♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2644, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3649, 0, 6000, 1])
      ConditionalBranch([1, 4649, 0, 2, 0])
        ControlVariables([4649, 4649, 0, 0, 3])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love (Affection: \\V[3649])>"])
        ShowText(["This is a service..."])
        ShowText(["If you let me cum inside, I'll give you even more♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1621, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3649, 0, 10000, 1])
      ConditionalBranch([1, 4649, 0, 3, 0])
        ControlVariables([4649, 4649, 0, 0, 4])
        ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
        ShowText(["\\n<Love (Affection: \\V[3649])>"])
        ShowText(["This is a service..."])
        ShowText(["If you let me cum inside, I'll give you even more♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3610, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Ufufu, do you want to use me?"])
    ShowText(["Huh, make them fight against the enemy...? That's unusual..."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["A pleasure doll for sex... huh?"])
    ShowText(["If you're going to use something like this, I could be your partner instead."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["There are things only dolls can do, you know."])
    ShowText(["There are men who can't handle a living woman's body..."])
    ShowTextAttributes(["arumaeruma_fc2", 1, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["If there are such men, bring them here."])
    ShowText(["I'll make sure to treat them as they love living women's bodies..."])
    JumpToLabel(["メニュー"])
    Label(["609"])
    ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Leisu (Affection: \\V[3609])>"])
    ShowText(["...What is this, a sex doll?"])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["I am a love doll..."])
    ShowText(["A doll meant to sexually satisfy men."])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leisu (Affection: \\V[3609])>"])
    ShowText(["As long as we succubi exist..."])
    ShowText(["Such a doll has no purpose, does it?"])
    ShowTextAttributes(["lovemata_fc1", 1, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Is that really the case...?"])
    ShowText(["My usability is reputed to be better than that of a succubus."])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leisu (Affection: \\V[3609])>"])
    ShowText(["Then let's go to town next time."])
    ShowText(["Let's see how many men we can drain, shall we?"])
    ShowTextAttributes(["lovemata_fc1", 1, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["That's exactly what I want..."])
    ShowText(["Let's invite many men into the world of pleasure."])
    JumpToLabel(["メニュー"])
    Label(["652"])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Pleasure doll Miyabihime..."])
    ShowText(["I was created to complete you."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["I heard that the owner mass-produced it because it was surprisingly good."])
    ShowText(["In any case, concubines are at the pinnacle of perfection as pleasure dolls."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["However, you are a top-class doll that only the chosen ones can use."])
    ShowText(["I am a love doll that gives dreams of pleasure to every man..."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["Mass-produced products have their own significance..."])
    ShowText(["I see, that's how it is."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Love doll... a simplified sexual doll."])
    ShowText(["My virtue is not to despise the common taste while pretending to be noble."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Even so, I wished for a bit more elegance..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["It's meant for the vulgar masses, so elegance is unnecessary..."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["You're clearly looking down on it."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Love doll... a simplified sexual doll."])
    ShowText(["My virtue is not to despise the common taste while pretending to be noble."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Even so, I wished for a bit more elegance..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["It's meant for the vulgar masses, so elegance is unnecessary..."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["You're clearly looking down on it."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(649)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(649)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Lust Techniques"])
        ShowText(["Affection 4000: Super Gem of Incontinence Addition"])
        ShowText(["Affection 6000: Medal of Forbidden Tools"])
        ShowText(["Affection 10000: Ultimate Gem of Those Familiar with Pleasure"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3649])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3649, 0, 10, 1])
            Script(["call_novel_scene(6726)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
            ShowText(["\\n<Love (Affection: \\V[3649])>"])
            ShowText(["I need to be pampered a little more..."])
            ShowText(["I still won't let you use me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_indora_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3905, 0, 2000, 1])
      ConditionalBranch([1, 4905, 0, 0, 0])
        ControlVariables([4905, 4905, 0, 0, 1])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra (Affection: \\V[3905])>"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3578, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3905, 0, 4000, 1])
      ConditionalBranch([1, 4905, 0, 1, 0])
        ControlVariables([4905, 4905, 0, 0, 2])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra (Affection: \\V[3905])>"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2327, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3905, 0, 6000, 1])
      ConditionalBranch([1, 4905, 0, 2, 0])
        ControlVariables([4905, 4905, 0, 0, 3])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra (Affection: \\V[3905])>"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5218, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3905, 0, 10000, 1])
      ConditionalBranch([1, 4905, 0, 3, 0])
        ControlVariables([4905, 4905, 0, 0, 4])
        ShowTextAttributes(["indora_fc1", 0, 0, 2])
        ShowText(["\\n<Indra (Affection: \\V[3905])>"])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4290, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra (Affection: \\V[3905])>"])
    ShowText(["Now, take me with you!"])
    ShowText(["Unleash the power of the Goddess of War!"])
    JumpToLabel(["メニュー"])
    Label(["620"])
    ShowTextAttributes(["asura_fc1", 2, 0, 2])
    ShowText(["\\n<Ashura (Affection: \\V[3620])>"])
    ShowText(["You too, are of my clan...!?"])
    ShowText(["But what an abnormal fighting spirit..."])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra (Affection: \\V[3905])>"])
    ShowText(["I am a battle god born from the will of chaos."])
    ShowText(["You are combat entities based on the battle gods of this world."])
    ShowTextAttributes(["asura_fc1", 0, 0, 2])
    ShowText(["\\n<Ashura (Affection: \\V[3620])>"])
    ShowText(["As long as there are beings like you, I cannot lose either."])
    ShowText(["I will hone this martial skill!"])
    JumpToLabel(["メニュー"])
    Label(["666"])
    ShowTextAttributes(["siva_fc1", 2, 0, 2])
    ShowText(["\\n<Shiva (Affection: \\V[3666])>"])
    ShowText(["A battle god of chaos, huh... Quite extraordinary."])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra (Affection: \\V[3905])>"])
    ShowText(["The Goddess of War in this world, Shiva..."])
    ShowText(["Your heroic names seem to have shaped my archetype."])
    ShowTextAttributes(["siva_fc1", 0, 0, 2])
    ShowText(["\\n<Shiva (Affection: \\V[3666])>"])
    ShowText(["Does it mean that the legends of my tribe gave birth to you...?"])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra (Affection: \\V[3905])>"])
    ShowText(["To put it simply, that's the case."])
    ShowText(["I am the embodiment of the concept of the Goddess of War, manifested by the will of chaos..."])
    JumpToLabel(["メニュー"])
    Label(["753"])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["Indra...?"])
    ShowText(["A Goddess of War created through apoptosis, what a peculiar fellow."])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra (Affection: \\V[3905])>"])
    ShowText(["I am a being born from the archetype of the Goddess of War."])
    ShowText(["An embodiment of martial power created by the Goddess of Chaos."])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong (Affection: \\V[3753])>"])
    ShowText(["That's interesting!"])
    ShowText(["Let's give it a try here!!"])
    ShowTextAttributes(["indora_fc1", 0, 0, 2])
    ShowText(["\\n<Indra (Affection: \\V[3905])>"])
    ShowText(["We're comrades right now..."])
    ShowText(["You're reckless for someone who's alive in this world."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(905)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(905)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem for Using Youjutsu"])
        ShowText(["Affection 4000: Gem of Sword Techniques"])
        ShowText(["Affection 6000: Enlightenment of All Martial Arts"])
        ShowText(["Affection 10000: Ultra Gem of Quantum Resistance"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3905])"])
        ShowChoices([["Multi-Arm Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "多腕手コキ（好感度:10）"])
          ConditionalBranch([1, 3905, 0, 10, 1])
            Script(["call_novel_scene(8246)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["indora_fc1", 0, 0, 2])
            ShowText(["\\n<Indra (Affection: \\V[3905])>"])
            ShowText(["I'm not in the mood right now... Maybe another time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_hero_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3916, 0, 2000, 1])
      ConditionalBranch([1, 4916, 0, 0, 0])
        ControlVariables([4916, 4916, 0, 0, 1])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3340, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3916, 0, 4000, 1])
      ConditionalBranch([1, 4916, 0, 1, 0])
        ControlVariables([4916, 4916, 0, 0, 2])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4120, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3916, 0, 6000, 1])
      ConditionalBranch([1, 4916, 0, 2, 0])
        ControlVariables([4916, 4916, 0, 0, 3])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4266, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3916, 0, 10000, 1])
      ConditionalBranch([1, 4916, 0, 3, 0])
        ControlVariables([4916, 4916, 0, 0, 4])
        ShowTextAttributes(["hero_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
        ShowText(["I'll give you this."])
        ShowText(["Use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4821, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["If you need my power, just say so."])
    ShowText(["I'll always be there to help..."])
    JumpToLabel(["メニュー"])
    Label(["370"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Hey, hey, I want to be a hero too!"])
    ShowText(["I want to smash the bad guys with a justice punch!"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["If you want to be a hero, you need to change that violent tendency."])
    ShowText(["Acts of evil are absolutely not allowed for heroes."])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Is it also bad to play pranks...?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Hey, hey, I want to be a hero too!"])
    ShowText(["I want to smash the bad guys with a justice punch!"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["If you want to be a hero, you need to change that violent tendency."])
    ShowText(["Acts of evil are absolutely not allowed for heroes."])
    ShowTextAttributes(["cirquec_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Is it also bad to play pranks...?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["King of Sabasa..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["S-SabasaMan..."])
    ShowText(["I show my respect for the activities that stand at the pinnacle of all heroes."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["You are truly remarkable in your activities!"])
    ShowText(["Keep it up and show the standards of a hero!"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["A cyborg hero created by San Ilia..."])
    ShowText(["Makina technology has advanced this far, huh."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Cosmic Woman... May Karat from Midas Village"])
    ShowText(["is her appearance when engaging in hero activities."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["W-wait, my true identity...!?"])
    ShowText(["H-how do you know...!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["The church's intelligence network is the best in the world..."])
    ShowText(["We know many things."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Cyborg technology and the intelligence network spread across the world..."])
    ShowText(["It's like an evil organization."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["It's Cosmic Woman~!"])
    ShowText(["Hey, the world's number one hero♪"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Ghost Fox, you are well-liked by the people."])
    ShowText(["I am often feared..."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["I wear a flashy costume, which has improved things a bit..."])
    ShowText(["Even so, I am often called a hero that's hard to approach."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Well, I'm a beloved neighbor after all♪"])
    ShowText(["Why don't you, Cosmic-chan, try to show off your friendliness?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Cosmic-chan...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, so you react to that..."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Well, Sabasa... no, SabasaMan's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Cosmic Woman..."])
    ShowText(["It seems you have gained a power too great for humans to wield."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Once you have obtained power, there's nothing you can do about it."])
    ShowText(["Then, you must use it for the good of the world and its people..."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["I'm glad the one who obtained that power is a righteous person like you."])
    ShowText(["From now on, use that power to save the weak..."])
    ShowTextAttributes(["hero_fc1", 1, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Of course, that's my intention."])
    ShowText(["I feel honored to be guided by the Valkyrie."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Lady Cosmic Woman..."])
    ShowText(["Your resounding achievements in the world are truly impressive."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Ghost Fox... you've changed quite a bit, haven't you?"])
    ShowText(["Do you usually put on a character?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Perhaps your true self comes out when you're not in character..."])
    ShowText(["What about you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Indeed... it doesn't matter which is your true nature."])
    ShowText(["Both are undoubtedly yourself."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Well, Sabasa... no, SabasaMan's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(916)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(916)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Gem for Turn SP Recovery"])
        ShowText(["Affinity 4000: Absolute Gem for Giants"])
        ShowText(["Affinity 6000: Ultra Gem for Galaxy Resistance"])
        ShowText(["Affinity 10000: Divine Book of Hero Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3916])"])
        ShowChoices([["Psycho Koki (Affection: 10)", "Stop"], 2])
        When([0, "サイコキ（好感度:10）"])
          ConditionalBranch([1, 3916, 0, 10, 1])
            Script(["call_novel_scene(8296)"])
            ExitEventProcessing([])
            Empty([])
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            ShowTextAttributes(["hero_fc1", 0, 0, 2])
            ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
            ShowText(["I might crush it..."])
            Empty([])
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          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
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      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_mob_kisi_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3604, 0, 2000, 1])
      ConditionalBranch([1, 4604, 0, 0, 0])
        ControlVariables([4604, 4604, 0, 0, 1])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constance (Affection: \\V[3604])>"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4208, 0, 0, 1])
        Empty([])
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      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3604, 0, 4000, 1])
      ConditionalBranch([1, 4604, 0, 1, 0])
        ControlVariables([4604, 4604, 0, 0, 2])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constance (Affection: \\V[3604])>"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3150, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3604, 0, 6000, 1])
      ConditionalBranch([1, 4604, 0, 2, 0])
        ControlVariables([4604, 4604, 0, 0, 3])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constance (Affection: \\V[3604])>"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3215, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3604, 0, 10000, 1])
      ConditionalBranch([1, 4604, 0, 3, 0])
        ControlVariables([4604, 4604, 0, 0, 4])
        ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
        ShowText(["\\n<Constance (Affection: \\V[3604])>"])
        ShowText(["P-please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4459, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
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    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["It may be ridiculous to boast the name of the Northern Hero here..."])
    ShowText(["But it's a name that everyone has cherished."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["You are the swordsman Granberia."])
    ShowText(["It has been my dream as a hero to duel with you, but..."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["A human hero, huh... it would be better to refrain from that."])
    ShowText(["Fighting among comrades is strictly forbidden."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["You are unexpectedly kind. With my abilities,"])
    ShowText(["it's clear that it wouldn't even lead to a duel..."])
    ShowTextAttributes(["granberia_fc3", 3, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["Fights aren't decided by superiority or inferiority."])
    ShowText(["There can be unexpected turnarounds... I've experienced it myself."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Lady Ilias, please take me..."])
    ShowText(["Please guide me to become a true hero who does not fall short of Luka!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Our Luka is custom-made, comparing yourself to him will just tire you out."])
    ShowText(["Anyway, haven't you already given up on trying to outdo Luka?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Outdoing him is no longer on my mind."])
    ShowText(["I just want to become a hero who stands alongside Luka...!"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["And I want to be called the perfect hero couple...!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["I don't know."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Lady Ilias, please take me..."])
    ShowText(["Please guide me to become a true hero who does not fall short of Luka!"])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Our Luka is custom-made, comparing yourself to him will just tire you out."])
    ShowText(["Anyway, haven't you already given up on trying to outdo Luka?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Outdoing him is no longer on my mind."])
    ShowText(["I just want to become a hero who stands alongside Luka...!"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["And I want to be called the perfect hero couple...!"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["I don't know."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["B-Black Alice...!?"])
    ShowText(["You are the legendary one..."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["You are the Hero of the North..."])
    ShowText(["How interesting it is that you call yourself a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-What an overwhelming presence...!"])
    ShowText(["B-but... I am also a part of the hero..."])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["alicetromeria_fc1", 1, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["...Well, I suppose I'm just a chick."])
    ShowText(["Do not forget that ambition."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-what a shameless outfit for a swordsman..."])
    ShowText(["Don't you feel embarrassed?!"])
    ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["Of course, I feel embarrassed!"])
    ShowText(["But this is the traditional battle attire passed down in my clan..."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["I see, it was a traditional outfit after all."])
    ShowText(["I apologize for calling it shameless."])
    ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>"])
    ShowText(["You can say that freely."])
    ShowText(["It's clearly a shameless outfit..."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["The magic swordsman Fernandez..."])
    ShowText(["That name is known even to me, a human."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["You have been trained well as a human, haven't you?"])
    ShowText(["I can feel the high talent that you have continued to nurture with relentless effort."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Please, guide me in swordsmanship!"])
    ShowText(["I want to stand alongside the hero Luka!"])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["What a straightforward wish, free of any malice..."])
    ShowText(["Understood, come to the training grounds later."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["(I want to stand alongside the hero Luka and flirt..."])
    ShowText(["Actually, it's filled with malice...)"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["You are Luka's childhood friend..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["You are the northern hero who followed Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Constance instinctively sensed that they were enemies!"])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Luka and I have known each other since we were kids."])
    ShowText(["It's been over ten years, hasn't it...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["With such a long relationship, there hasn't been any progress..."])
    ShowText(["Isn't there no hope?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Aah! Aah!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is shouting loudly to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["526"])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["You must be the northern hero, Constance..."])
    ShowText(["Indeed, you seem to be on a different level from ordinary heroes."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Compared to the great hero Luka, I..."])
    ShowText(["I feel inadequate due to my lack of strength."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["Do not compare yourself to others..."])
    ShowText(["If you are only chasing someone else's back, you will surely go astray someday."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["However, someday I want to stand alongside the great hero Luka..."])
    ShowText(["That is my goal."])
    ShowTextAttributes(["sabasa_fc1", 0, 0, 2])
    ShowText(["\\n<King of Sabasa (Affection: \\V[3526])>"])
    ShowText(["Hmm, then I have no choice but to work hard."])
    ShowText(["I hope you can find your own path."])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Constance has a really nice scent, doesn't she?"])
    ShowText(["Is she using a citrus-scented perfume...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Your Majesty... I am fond of the perfume given to me by Queen Remina."])
    ShowText(["As a hero of the nation, I must also pay attention to my appearance and scent."])
    ShowTextAttributes(["sara_fc1", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I want to smell that scent until morning..."])
    ShowText(["Why don't you come to my room tonight?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-w-w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Constance... you're really wonderful."])
    ShowText(["You smell nice, and you seem soft to hold..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-wait... w-wait..."])
    ShowTextAttributes(["sara_fc4", 1, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["I can tell if I can reach climax with another woman."])
    ShowText(["You also have good qualities..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["P-please spare me... w-wait..."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["The leader of faith, King of San Ilia..."])
    ShowText(["I can't believe you were part of Hero Luka's party."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>"])
    ShowText(["I am an android created in the image of King of San Ilia."])
    ShowText(["I am not the real one."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["I see, is that so..."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>"])
    ShowText(["That's a lie."])
    ShowText(["I am the real one."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["That's... quite the joke you have there."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>"])
    ShowText(["Am I the real one?"])
    ShowText(["What is real? Are you real?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-w-w-w..."])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["No way, Her Majesty the Queen herself..."])
    ShowText(["To think she can handle aerial weaponry..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>"])
    ShowText(["Currently, the Grand Noah army is advancing pilot training."])
    ShowText(["If you would like, how about you join us?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["If Queen Remina finds out, she will definitely want to do it..."])
    ShowText(["I must ensure she doesn't hear a word about this..."])
    JumpToLabel(["メニュー"])
    Label(["534"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["No way, Her Majesty the Queen herself..."])
    ShowText(["To think she can handle aerial weaponry..."])
    ShowTextAttributes(["grandnoa_fc2", 1, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>"])
    ShowText(["Currently, the Grand Noah army is advancing pilot training."])
    ShowText(["If you would like, how about you join us?"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["If Queen Remina finds out, she will definitely want to do it..."])
    ShowText(["I must ensure she doesn't hear a word about this..."])
    JumpToLabel(["メニュー"])
    Label(["535"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Is that you, King of Grangold...?"])
    ShowText(["That appearance of yours..."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>"])
    ShowText(["Due to various circumstances, I was modified."])
    ShowText(["The world itself has too many things going on, and it's becoming ambiguous."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Aren't the citizens surprised by this...?"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>"])
    ShowText(["In this chaotic world, what is needed is a strong king."])
    ShowText(["Perhaps it's better than the unreliable pretty boy image..."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["It feels a bit too strong, though..."])
    JumpToLabel(["メニュー"])
    Label(["538"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Heinrich..."])
    ShowText(["Please, teach me your martial arts!"])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich (Affection: \\V[3538])>"])
    ShowText(["I'm sorry, but... I have absolutely no talent for teaching."])
    ShowText(["I had tried to guide someone in Sabasa, but it didn't go well."])
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich (Affection: \\V[3538])>"])
    ShowText(["I'm more of a sensory type, so I can't explain my sword techniques..."])
    ShowText(["I also don't know where the opponent is stumbling."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["As expected of a genius..."])
    ShowText(["I will train hard to reach even a little of that height."])
    JumpToLabel(["メニュー"])
    Label(["539"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Heinrich..."])
    ShowText(["Please, teach me your martial arts!"])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich (Affection: \\V[3538])>"])
    ShowText(["I'm sorry, but... I have absolutely no talent for teaching."])
    ShowText(["I had tried to guide someone in Sabasa, but it didn't go well."])
    ShowTextAttributes(["heinrich_fc4", 0, 0, 2])
    ShowText(["\\n<Heinrich (Affection: \\V[3538])>"])
    ShowText(["I'm more of a sensory type, so I can't explain my sword techniques..."])
    ShowText(["I also don't know where the opponent is stumbling."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["As expected of a genius..."])
    ShowText(["I will train hard to reach even a little of that height."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["B-Black Alice...!?"])
    ShowText(["You are the legendary one..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["You are the Hero of the North..."])
    ShowText(["How interesting it is that you call yourself a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-What an overwhelming presence...!"])
    ShowText(["B-but... I am also a part of the hero..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc1", 1, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["...Well, I suppose I'm just a chick."])
    ShowText(["Do not forget that ambition."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["B-Black Alice...!?"])
    ShowText(["You are the legendary one..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["You are the Hero of the North..."])
    ShowText(["How interesting it is that you call yourself a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-What an overwhelming presence...!"])
    ShowText(["B-but... I am also a part of the hero..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc1", 4, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["...Well, I suppose I'm just a chick."])
    ShowText(["Do not forget that ambition."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["B-Black Alice...!?"])
    ShowText(["You are the legendary one..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["You are the Hero of the North..."])
    ShowText(["How interesting it is that you call yourself a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-What an overwhelming presence...!"])
    ShowText(["B-but... I am also a part of the hero..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc2", 1, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["...Well, I suppose I'm just a chick."])
    ShowText(["Do not forget that ambition."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["B-Black Alice...!?"])
    ShowText(["You are the legendary one..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["You are the Hero of the North..."])
    ShowText(["How interesting it is that you call yourself a hero in front of me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["W-What an overwhelming presence...!"])
    ShowText(["B-but... I am also a part of the hero..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["...Well, I suppose I'm just a chick."])
    ShowText(["Do not forget that ambition."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["You are Luka's childhood friend..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["You are the northern hero who followed Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Constance instinctively sensed that they were enemies!"])
    ShowTextAttributes(["ex_sonia_fc1", 6, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Luka and I have known each other since we were kids."])
    ShowText(["It's been over ten years, hasn't it...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["With such a long relationship, there hasn't been any progress..."])
    ShowText(["Isn't there no hope?"])
    ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Aah! Aah!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is shouting loudly to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["You are Luka's childhood friend..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["You are the northern hero who followed Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya and Constance instinctively sensed that they were enemies!"])
    ShowTextAttributes(["ex_sonia_fc2", 6, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Luka and I have known each other since we were kids."])
    ShowText(["It's been over ten years, hasn't it...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["With such a long relationship, there hasn't been any progress..."])
    ShowText(["Isn't there no hope?"])
    ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["Aah! Aah!"])
    ShowText(["I can't hear you! I can't hear you!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sonya is shouting loudly to intimidate!"])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(604)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(604)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Quantum Enhancement Super Gem"])
        ShowText(["Affinity 4000: Ice Immunity Absolute Gem"])
        ShowText(["Affinity 6000: Six Element Resistance Extreme Gem"])
        ShowText(["Affinity 10000: Ice Goddess's Book"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3604])"])
        ShowChoices([["Blowjob (Affection: 10)", "Stop"], 2])
        When([0, "フェラ（好感度:10）"])
          ConditionalBranch([1, 3604, 0, 10, 1])
            Script(["call_novel_scene(6926)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
            ShowText(["\\n<Constance (Affection: \\V[3604])>"])
            ShowText(["W-wait, please..."])
            ShowText(["My heart and underwear are not ready...!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_kagetumugi2_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3772, 0, 2000, 1])
      ConditionalBranch([1, 4772, 0, 0, 0])
        ControlVariables([4772, 4772, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2163, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3772, 0, 4000, 1])
      ConditionalBranch([1, 4772, 0, 1, 0])
        ControlVariables([4772, 4772, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2585, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3772, 0, 6000, 1])
      ConditionalBranch([1, 4772, 0, 2, 0])
        ControlVariables([4772, 4772, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2444, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3772, 0, 10000, 1])
      ConditionalBranch([1, 4772, 0, 3, 0])
        ControlVariables([4772, 4772, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
        ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4989, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsu-Karura."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsu-Karura."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Is this really a pure doll?"])
    ShowText(["Aren't there an awful lot of biological parts...?"])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Kagetsumugi-sama, you've really created something dangerous..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(772)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(772)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Gem of Racial Specialization Enhancement"])
        ShowText(["Affinity 4000: Absolute Gem of Shock Addition"])
        ShowText(["Affinity 6000: Gem of Those Who Deliver Critical Hits"])
        ShowText(["Affinity 10000: Divine Book of Crafting Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3772])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3772, 0, 10, 1])
            Script(["call_novel_scene(7966)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
            ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_kagetumugi_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3769, 0, 2000, 1])
      ConditionalBranch([1, 4769, 0, 0, 0])
        ControlVariables([4769, 4769, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomigumo (Affection: \\V[3769])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2589, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3769, 0, 4000, 1])
      ConditionalBranch([1, 4769, 0, 1, 0])
        ControlVariables([4769, 4769, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomigumo (Affection: \\V[3769])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2955, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3769, 0, 6000, 1])
      ConditionalBranch([1, 4769, 0, 2, 0])
        ControlVariables([4769, 4769, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomigumo (Affection: \\V[3769])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2493, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3769, 0, 10000, 1])
      ConditionalBranch([1, 4769, 0, 3, 0])
        ControlVariables([4769, 4769, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
        ShowText(["\\n<Yomigumo (Affection: \\V[3769])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4374, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo (Affection: \\V[3769])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomigumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomigumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Is this spider a bit slow in the head?"])
    ShowText(["It got wrapped up and almost eaten..."])
    ShowTextAttributes(["kagetumugi_fc2", 2, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["It's reacting to something..."])
    ShowText(["Does this spider understand insults?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(769)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(769)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Gem of Slow Addition"])
        ShowText(["Affinity 4000: Absolute Gem of Taoism Skills"])
        ShowText(["Affinity 6000: Gem of SP"])
        ShowText(["Affinity 10000: Extreme Talismans of Breaking Youko"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3769])"])
        ShowChoices([["Paizuri Death (Affection: 10)", "Stop"], 2])
        When([0, "パイズリ搾死（好感度:10）"])
          ConditionalBranch([1, 3769, 0, 10, 1])
            Script(["call_novel_scene(7951)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
            ShowText(["\\n<Yomigumo (Affection: \\V[3769])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_kagetumugi_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3770, 0, 2000, 1])
      ConditionalBranch([1, 4770, 0, 0, 0])
        ControlVariables([4770, 4770, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3634, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3770, 0, 4000, 1])
      ConditionalBranch([1, 4770, 0, 1, 0])
        ControlVariables([4770, 4770, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2684, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3770, 0, 6000, 1])
      ConditionalBranch([1, 4770, 0, 2, 0])
        ControlVariables([4770, 4770, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2140, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3770, 0, 10000, 1])
      ConditionalBranch([1, 4770, 0, 3, 0])
        ControlVariables([4770, 4770, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
        ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4350, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaiko."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaiko."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["This fox doll's tail is so fluffy~♪"])
    ShowTextAttributes(["kagetumugi_fc3", 1, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["I feel a bit happy..."])
    ShowText(["Don't you have your own will?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(770)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(770)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Gem for Those Familiar with the Earth"])
        ShowText(["Affection 4000: Gem of dance"])
        ShowText(["Affection Level 6000: Gem of Magical Counterattack"])
        ShowText(["Affection Level 10000: Extreme Talisman for Breaking Youkai"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3770])"])
        ShowChoices([["Assjob Semen Extraction (Affection: 10)", "Forcible Rape Death (Affection: 100)", "Stop"], 3])
        When([0, "尻コキ搾精（好感度:10）"])
          ConditionalBranch([1, 3770, 0, 10, 1])
            Script(["call_novel_scene(7956)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
            ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死（好感度:100）"])
          ConditionalBranch([1, 3770, 0, 100, 1])
            Script(["call_novel_scene(7957)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
            ShowText(["\\n<Kaiko Kitsune (Affection: \\V[3770])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_kagetumugi_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3771, 0, 2000, 1])
      ConditionalBranch([1, 4771, 0, 0, 0])
        ControlVariables([4771, 4771, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4218, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3771, 0, 4000, 1])
      ConditionalBranch([1, 4771, 0, 1, 0])
        ControlVariables([4771, 4771, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2915, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3771, 0, 6000, 1])
      ConditionalBranch([1, 4771, 0, 2, 0])
        ControlVariables([4771, 4771, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3081, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3771, 0, 10000, 1])
      ConditionalBranch([1, 4771, 0, 3, 0])
        ControlVariables([4771, 4771, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
        ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
        ShowText(["I picked this up♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4371, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Is it my turn...?"])
    ShowText(["Then, let's go!"])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["769"])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Is this spider a bit slow in the head?"])
    ShowText(["It got wrapped up and almost eaten..."])
    ShowTextAttributes(["kagetumugi_fc2", 2, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["It's reacting to something..."])
    ShowText(["Does this spider understand insults?"])
    JumpToLabel(["メニュー"])
    Label(["770"])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["This fox doll's tail is so fluffy~♪"])
    ShowTextAttributes(["kagetumugi_fc3", 1, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["I feel a bit happy..."])
    ShowText(["Don't you have your own will?"])
    JumpToLabel(["メニュー"])
    Label(["772"])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Is this really a pure doll?"])
    ShowText(["Aren't there an awful lot of biological parts...?"])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["Kagetsumugi-sama, you've really created something dangerous..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(771)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(771)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Super Gem for Hadron Enhancement"])
        ShowText(["Affection Level 4000: Gem for Recovery Enhancement"])
        ShowText(["Affection Level 6000: Gem for Evasion"])
        ShowText(["Affection Level 10000: Extreme Talisman for Breaking Magical Beasts"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3771])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3771, 0, 10, 1])
            Script(["call_novel_scene(7961)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc4", 1, 0, 2])
            ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
            ShowText(["Not yet, no~♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
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        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
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        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
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        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Is it finally my turn?"])
    ShowText(["Allow me to show you my puppet skills..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Kagetsumugi..."])
    ShowText(["I'm keeping an eye on you so you can't plot any mischief."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I told you..."])
    ShowText(["At this point, if I were to betray, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I don't do things that aren't fun by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["But what you did was not fun at all."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Why do you take it seriously and get hurt there!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Kagetsumugi..."])
    ShowText(["I'm keeping an eye on you so you can't plot any mischief."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I told you..."])
    ShowText(["At this point, if I were to betray, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I don't do things that aren't fun by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["But what you did was not fun at all."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Why do you take it seriously and get hurt there!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A Makina that carries a Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["You're being oddly cold, aren't you?"])
    ShowText(["Is there something that doesn't sit well with you...?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>"])
    ShowText(["Hild seems to dislike Kagetsumugi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>"])
    ShowText(["Speaking of which, Kagetsumugi..."])
    ShowText(["When you were a tea-serving doll, Ilias didn't provoke you at all, did she?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Because Ilias has my self-destruct switch."])
    ShowText(["If she provokes me carelessly, she'll press it..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>"])
    ShowText(["Well, if it's Ilias... she won't press it."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Without joking or threatening, Ilias will press it."])
    ShowText(["You can't provoke someone like that..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>"])
    ShowText(["I see, you were provoking me thinking I wouldn't press it."])
    ShowText(["Really..."])
    JumpToLabel(["メニュー"])
    Label(["429"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I see, it's the apoptosis of the doll..."])
    ShowText(["This bizarre form inspires my creativity."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["Are you a puppeteer?"])
    ShowText(["Or a doll...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Recently, I can't tell the difference anymore."])
    ShowText(["Puppeteers and dolls have always been one..."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["I don't understand it..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The autonomous AI-equipped robot created by Promestein, Laplace..."])
    ShowText(["However, I wonder if I have a self-awareness like I do."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["I think, therefore I am..."])
    ShowText(["I certainly have self-awareness."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But it's impossible to judge that from the outside."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Things with self-awareness and things that only behave as if they have self-awareness..."])
    ShowText(["How do you intend to distinguish between them?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["You must feel the same way..."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["Why argue so confidently when you know you'll lose!?"])
    ShowText(["Did you provoke me without thinking at all!?"])
    JumpToLabel(["メニュー"])
    Label(["643"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Hargenbeck... the circus doll of the feeding show."])
    ShowText(["The feeding mechanism of the beast dolls is the pinnacle of intricacy, incorporating biological parts."])
    ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
    ShowText(["\\n<Hargenbeck (Affection: \\V[3643])>"])
    ShowText(["If you eat too much, you'll get a stomach ache!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Truly the epitome of intricacy..."])
    JumpToLabel(["メニュー"])
    Label(["644"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Santa Maria... the holy doll that brings divine punishment to sinners."])
    ShowText(["Enjoy the diverse torture functions of the Saint Maiden."])
    ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
    ShowText(["\\n<Santa Maria (Affection: \\V[3644])>"])
    ShowText(["No matter the torture function, the sinner will run out of strength..."])
    ShowText(["No one has enjoyed the diverse functions."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I should have included a preview function..."])
    JumpToLabel(["メニュー"])
    Label(["645"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Slicing Ellis... the Berserker Circus Doll."])
    ShowText(["A berserker who loses her reason and rampages on a whim."])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kanetromeria!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["And for some reason, she's being particularly harsh towards me..."])
    ShowText(["The berserker who doesn't regard her master, how wonderful."])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kanetromeria!"])
    JumpToLabel(["メニュー"])
    Label(["646"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Shout Mata, the circus doll that handles sound..."])
    ShowText(["My sense shines as I deliberately bring the behind-the-scenes to the forefront."])
    ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["In battle, distortion occurred in the right speaker..."])
    ShowText(["Please make adjustments, Lady Kanetsugi."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Deploying an acoustic device that values precision into battle. "])
    ShowText(["This is a state of mind that ordinary people cannot comprehend."])
    JumpToLabel(["メニュー"])
    Label(["647"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Giant Serra... a giant girl doll that pierces the clouds."])
    ShowText(["After all, the public prefers larger things."])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Serra (Affection: \\V[3647])>"])
    ShowText(["Lady Kagetsumugi~!"])
    ShowText(["I ended up breaking a lot of equipment♪"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The damage inflicted on allies is greater than that inflicted on enemies..."])
    ShowText(["Art comes with such dilemmas."])
    JumpToLabel(["メニュー"])
    Label(["648"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The Paizuri Doll Mk.II... An improved version of the commercially available doll from Grangold."])
    ShowText(["I made significant modifications to that unreasonable design based on my judgment."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Gyan!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Having poor center of gravity and frequently falling is a stylistic beauty."])
    ShowText(["My belief is that 'beauty' should not be deliberately broken."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Nnyu!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    JumpToLabel(["メニュー"])
    Label(["649"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Love doll... a simplified sexual doll."])
    ShowText(["My virtue is not to despise the common taste while pretending to be noble."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Even so, I wished for a bit more elegance..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["It's meant for the vulgar masses, so elegance is unnecessary..."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["You're clearly looking down on it."])
    JumpToLabel(["メニュー"])
    Label(["650"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Blavatsky..."])
    ShowText(["A cursed noisy spirit doll that causes a horror spectacle."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["But... is my true form a doll?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["What is a doll, a doll questioning itself..."])
    ShowText(["That tautology might be the beginning of ambivalence..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["Is there no answer aside from leaving it vague?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["There are countless unanswered questions in the world, like stars."])
    ShowText(["Your question is one of them..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["It's a way of talking to make you forget while twisting the conversation."])
    ShowText(["A dirty doll..."])
    JumpToLabel(["メニュー"])
    Label(["651"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The final battle weapon, Agni... an autonomous weapon doll."])
    ShowText(["In front of its combat ability, any weapon is a thing of the past."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["I'm not a doll but a mechanical weapon...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Who draws the line between dolls and weapons?"])
    ShowText(["Me? You? Or the world...?"])
    JumpToLabel(["メニュー"])
    Label(["652"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Pleasure doll Miyabihime... Truly an unprecedented pleasure doll."])
    ShowText(["No man in this world can resist the pleasure of the paradise given by her."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["It is because there was a man who could resist that I am here..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I succumbed to violence."])
    ShowText(["It has become clear that the enemy of art is brutality."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Kagetsumugi..."])
    ShowText(["You have outsmarted me, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I have been outsmarted here."])
    ShowText(["The assassination with the nano-doll adjusted for you was..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I ended up having half of the Monster Lord doll and my own body destroyed."])
    ShowText(["The plan for the slaughter of the Six Ancestors failed miserably with the first one."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["As a result, I was unfortunately slain by the pursuers of the Six Ancestors."])
    ShowText(["I could only achieve 1/6 of my goal and ended up exiting the stage."])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["However, I certainly managed to disrupt one of the Six Ancestors."])
    ShowText(["If only that technology could be better utilized for the world..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["730"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 3rd..."])
    ShowText(["The chic outfit is quite eye-catching, isn't it?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Especially the magnificent wings, which were meticulously finished."])
    ShowText(["Isn't the result splendid?"])
    ShowTextAttributes(["alice3th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese the 3rd (Affection: \\V[3730])>"])
    ShowText(["Don't mess with me, to put me in such a state..."])
    ShowText(["What is chic about this? I'll tear your head off."])
    JumpToLabel(["メニュー"])
    Label(["732"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 4th..."])
    ShowText(["Actually, this is the first Monster Lord doll I completed."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The dress is specially made..."])
    ShowText(["Also, the electric treatment of the spider legs is quite striking, isn't it?"])
    ShowTextAttributes(["alice4th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese the 4th (Affection: \\V[3732])>"])
    ShowText(["I am basically mild-mannered, but..."])
    ShowText(["I want to tear your body apart."])
    JumpToLabel(["メニュー"])
    Label(["734"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 5th..."])
    ShowText(["Since the corpse was enshrined in Yamatai, the damage was minimal."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Therefore, I finished it with an emphasis on beauty."])
    ShowText(["I paid particular attention to the patterns on the body."])
    ShowTextAttributes(["alice5th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3734])>"])
    ShowText(["Die."])
    JumpToLabel(["メニュー"])
    Label(["736"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 6th..."])
    ShowText(["The reputation of being as beautiful as a celestial maiden in life cannot be ignored."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Therefore, I finished it with the design of a celestial maiden."])
    ShowText(["It's a masterpiece that combines my aesthetic sense with her inherent beauty."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th (Affection: \\V[3736])>"])
    ShowText(["As a token of gratitude, I shall invite you to hell."])
    JumpToLabel(["メニュー"])
    Label(["738"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 7th..."])
    ShowText(["The mother of my beloved majesty, and a rare poison woman."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Thus, I finished it with the image of a poisonous flower."])
    ShowText(["Truly, a poisonous woman's form that leads those who touch her to ruin..."])
    ShowTextAttributes(["alice7th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th (Affection: \\V[3738])>"])
    ShowText(["I wish to lead you to ruin as well."])
    JumpToLabel(["メニュー"])
    Label(["740"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 9th..."])
    ShowText(["As you know, she is my majesty's younger sister."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Hence, her appearance is richly intertwined with my lord's design."])
    ShowText(["With a caterpillar-like tail on one wing, do you understand what metaphor it represents?"])
    ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th (Affection: \\V[3740])>"])
    ShowText(["Even in death, to be subjected to such humiliation..."])
    ShowText(["Kagetsumugi, I will definitely skewer you..."])
    JumpToLabel(["メニュー"])
    Label(["742"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 10th..."])
    ShowText(["A renowned magician, also outstanding as a time magician."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3742])>"])
    ShowText(["I see, hence the theme of 'Temporal Corruption'."])
    ShowText(["To intentionally take the form of a girl is quite fashionable."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I thought you would understand..."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3742])>"])
    ShowText(["Indeed, it's truly interesting. Are the chains and candles also metaphors for time...?"])
    ShowText(["Does it represent liberation and bondage, both likened to time?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Oh, do you understand?"])
    ShowText(["To gain a wonderful understanding companion is a blissful moment for an artist..."])
    JumpToLabel(["メニュー"])
    Label(["743"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Alipheese the 12th ..."])
    ShowText(["I never expected you could use the technique of doll restoration."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3743])>"])
    ShowText(["I was also skilled in the dollification of living beings during my lifetime."])
    ShowText(["Such techniques are easy for me."])
    ShowTextAttributes(["alice10th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3743])>"])
    ShowText(["I never expected to experience both death and dollification..."])
    ShowText(["Now, it seems I can create quite an interesting piece."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That is indeed something to look forward to..."])
    ShowText(["I should also start working on a new piece soon."])
    JumpToLabel(["メニュー"])
    Label(["744"])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 11th and 12th..."])
    ShowText(["It is extremely regrettable that both had severe damage to their bodies."])
    ShowTextAttributes(["kagetumugi_fc1", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Recalling the tales of the two who were very close, I combined them into one body."])
    ShowText(["However, I apologize for not being able to utilize the original design much."])
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11+12th (Affection: \\V[3744])>"])
    ShowText(["I won't forgive you, I won't forgive you at all..."])
    JumpToLabel(["メニュー"])
    Label(["747"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 13th..."])
    ShowText(["I struggled to find the body and was blessed by the sight of that garden."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Truly, a living garden."])
    ShowText(["To turn the entire original site into a doll, this is the craftsman's idea."])
    ShowTextAttributes(["alice13th_fc1", 1, 0, 2])
    ShowText(["\\n<Alipheese the 13th (Affection: \\V[3747])>"])
    ShowText(["I want to crush that face..."])
    JumpToLabel(["メニュー"])
    Label(["749"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 14th..."])
    ShowText(["Indeed, the image of the young emperor is deeply rooted in the public."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I also utilized the tale of being full of childishness and playfulness."])
    ShowText(["What a naive yet somewhat ephemeral appearance..."])
    ShowTextAttributes(["alice14th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 14th (Affection: \\V[3749])>"])
    ShowText(["Can I stick this candy into both of your eyes?"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A Machina that carries a Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["You're being oddly cold, aren't you?"])
    ShowText(["Is there something that doesn't sit well with you...?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Hild seems to dislike Kagetsumugi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A Machina that carries a Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["You're being oddly cold, aren't you?"])
    ShowText(["Is there something that doesn't sit well with you...?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Hild seems to dislike Kagetsumugi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["This is the masterpiece that Promestein poured her heart and soul into..."])
    ShowText(["Apoptosis Annihilation Type-01, Sigrdrifa, right?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigrid (Affection: \\V[3761])>"])
    ShowText(["Master's skills are truly remarkable!"])
    ShowText(["Functionality, design, everything is at the world's highest standard!!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I can't deny that, but your personality has its flaws..."])
    ShowText(["You're overly confident and have too much of a desire for self-importance."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigrid (Affection: \\V[3761])>"])
    ShowText(["You're the one with the personality flaws!"])
    ShowText(["Being overly confident and having too much of a desire for self-importance, that's all you!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of pot calling the kettle black, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of pot calling the kettle black, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of pot calling the kettle black, isn't it?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Frederica... You're a zombie created by Chrome, right?"])
    ShowText(["Let me take a look at your body."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>"])
    ShowText(["Don't break it..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Oh my, this joint mechanism..."])
    ShowText(["And the nerve layout in the shoulder seems to mimic my technology."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>"])
    ShowText(["Don't you like it...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Excellent technology is naturally imitated."])
    ShowText(["In the meantime, I am already one step ahead..."])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["Kagetsumugi, huh..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["This joint mechanism and the tension of the skin..."])
    ShowText(["You've really imitated my technology quite a bit, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["No, no, I'm not offended."])
    ShowText(["It's only natural to use excellent things as a model."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But if you're going to imitate this much, you should just become my disciple."])
    ShowText(["If you did, your level of completion would have risen several notches..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["You talk a lot for someone alone..."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["La Croix ... Is your sister good?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["What happened suddenly?"])
    ShowText(["You can't understand the dolls, such as blood connection ..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Certainly I have no sisters ... but there are many models."])
    ShowText(["You can understand the feeling of compassion for your sisters."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["Is the same type of machine that started to move and crushed it?"])
    ShowText(["It's hard to understand your senses ..."])
    JumpToLabel(["メニュー"])
    Label(["769"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomigumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["770"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaiko."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["772"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsu-Karura."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Change Form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(767)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(767)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Gem of Dexterity"])
        ShowText(["Affinity 4000: Absolute Gem for Dolls"])
        ShowText(["Affinity 6000: Ultra Gem of Body, Magic, and Technique"])
        ShowText(["Affinity 10000: Necklace of the Goddess of Professions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3767])"])
        ShowChoices([["Forced Masturbation (Affection: 10)", "Footjob Semen Extraction (Affection: 50)", "Forcible Rape Death (Affection: 100)", "Stop"], 4])
        When([0, "強制オナニー（好感度:10）"])
          ConditionalBranch([1, 3767, 0, 10, 1])
            Script(["call_novel_scene(7936)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "足コキ搾精（好感度:50）"])
          ConditionalBranch([1, 3767, 0, 50, 1])
            Script(["call_novel_scene(7937)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ搾死（好感度:100）"])
          ConditionalBranch([1, 3767, 0, 100, 1])
            Script(["call_novel_scene(7938)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form would you like to transform into?"])
        ConditionalBranch([0, 7147, 1])
          ShowChoices([["Kagetsumugi (Normal)", "Kagetsumugi (Enhanced)"], 1])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7147, 0])
          ShowChoices([["Kagetsumugi (Normal)", "Kagetsumugi (Enhanced)", "Kagetsumugi (Tea Serving)"], 1])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "影紬（お茶汲み）"])
            Script(["persona_change(928)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_kagetumugi2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3767, 0, 2000, 1])
      ConditionalBranch([1, 4767, 0, 0, 0])
        ControlVariables([4767, 4767, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 4000, 1])
      ConditionalBranch([1, 4767, 0, 1, 0])
        ControlVariables([4767, 4767, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4096, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 6000, 1])
      ConditionalBranch([1, 4767, 0, 2, 0])
        ControlVariables([4767, 4767, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3312, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 10000, 1])
      ConditionalBranch([1, 4767, 0, 3, 0])
        ControlVariables([4767, 4767, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Is it finally my turn?"])
    ShowText(["Allow me to show you my puppet skills..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Kagetsumugi..."])
    ShowText(["I'm keeping an eye on you so you can't plot any mischief."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I told you..."])
    ShowText(["At this point, if I were to betray, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I don't do things that aren't fun by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["But what you did was not fun at all."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Why do you take it seriously and get hurt there!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Kagetsumugi..."])
    ShowText(["I'm keeping an eye on you so you can't plot any mischief."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I told you..."])
    ShowText(["At this point, if I were to betray, it wouldn't be interesting at all."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I don't do things that aren't fun by nature."])
    ShowText(["Entertaining others is my pride..."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["But what you did was not fun at all."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Why do you take it seriously and get hurt there!!"])
    ShowText(["Is your head broken!?"])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Promestein ... Are you interested in magic art?"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["Bad, but I am not suitable for art and art."])
    ShowText(["I am only interested in the field of cognitive science, such as beauty."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That's unfortunate..."])
    ShowText(["With your skills, you will be able to make a wonderful doll."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3037])>"])
    ShowText(["What if you try to work on cognitive science?"])
    ShowText(["You may be approaching your essence ..."])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A Machina that carries a Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["You're being oddly cold, aren't you?"])
    ShowText(["Is there something that doesn't sit well with you...?"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>"])
    ShowText(["Hild seems to dislike Kagetsumugi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>"])
    ShowText(["Speaking of which, Kagetsumugi..."])
    ShowText(["When you were a tea-serving doll, Ilias didn't provoke you at all, did she?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Because Ilias has my self-destruct switch."])
    ShowText(["If she provokes me carelessly, she'll press it..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>"])
    ShowText(["Well, if it's Ilias... she won't press it."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Without joking or threatening, Ilias will press it."])
    ShowText(["You can't provoke someone like that..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>"])
    ShowText(["I see, you were provoking me thinking I wouldn't press it."])
    ShowText(["Really..."])
    JumpToLabel(["メニュー"])
    Label(["429"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I see, it's the apoptosis of the doll..."])
    ShowText(["This bizarre form inspires my creativity."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["Are you a puppeteer?"])
    ShowText(["Or a doll...?"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Recently, I can't tell the difference anymore."])
    ShowText(["Puppeteers and dolls have always been one..."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["I don't understand it..."])
    JumpToLabel(["メニュー"])
    Label(["458"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The autonomous AI-equipped robot created by Promestein, Laplace..."])
    ShowText(["However, I wonder if I have a self-awareness like I do."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["I think, therefore I am..."])
    ShowText(["I certainly have self-awareness."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But it's impossible to judge that from the outside."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Things with self-awareness and things that only behave as if they have self-awareness..."])
    ShowText(["How do you intend to distinguish between them?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["You must feel the same way..."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace (Affection: \\V[3458])>"])
    ShowText(["Why argue so confidently when you know you'll lose!?"])
    ShowText(["Did you provoke me without thinking at all!?"])
    JumpToLabel(["メニュー"])
    Label(["643"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Hargenbeck... the circus doll of the feeding show."])
    ShowText(["The feeding mechanism of the beast dolls is the pinnacle of intricacy, incorporating biological parts."])
    ShowTextAttributes(["hargenbeck_fc3", 0, 0, 2])
    ShowText(["\\n<Hargenbeck (Affection: \\V[3643])>"])
    ShowText(["If you eat too much, you'll get a stomach ache!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Truly the epitome of intricacy..."])
    JumpToLabel(["メニュー"])
    Label(["644"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Santa Maria... the holy doll that brings divine punishment to sinners."])
    ShowText(["Enjoy the diverse torture functions of the Saint Maiden."])
    ShowTextAttributes(["santamaria_fc3", 0, 0, 2])
    ShowText(["\\n<Santa Maria (Affection: \\V[3644])>"])
    ShowText(["No matter the torture function, the sinner will run out of strength..."])
    ShowText(["No one has enjoyed the diverse functions."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I should have included a preview function..."])
    JumpToLabel(["メニュー"])
    Label(["645"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Slicing Ellis... the Berserker Circus Doll."])
    ShowText(["A berserker who loses her reason and rampages on a whim."])
    ShowTextAttributes(["elis_fc1", 1, 0, 2])
    ShowText(["\\n<Ellis (Affection: \\V[3645])>"])
    ShowText(["Slash! Slash!"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kanetromeria!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["And for some reason, she's being particularly harsh towards me..."])
    ShowText(["The berserker who doesn't regard her master, how wonderful."])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ellis slashed at Kanetromeria!"])
    JumpToLabel(["メニュー"])
    Label(["646"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Shout Mata, the circus doll that handles sound..."])
    ShowText(["My sense shines as I deliberately bring the behind-the-scenes to the forefront."])
    ShowTextAttributes(["shoutmata_fc1", 0, 0, 2])
    ShowText(["\\n<Shout (Affection: \\V[3646])>"])
    ShowText(["In battle, distortion occurred in the right speaker..."])
    ShowText(["Please make adjustments, Lady Kanetsugi."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Deploying an acoustic device that values precision into battle. "])
    ShowText(["This is a state of mind that ordinary people cannot comprehend."])
    JumpToLabel(["メニュー"])
    Label(["647"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Giant Serra... a giant girl doll that pierces the clouds."])
    ShowText(["After all, the public prefers larger things."])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Serra (Affection: \\V[3647])>"])
    ShowText(["Lady Kagetsumugi~!"])
    ShowText(["I ended up breaking a lot of equipment♪"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The damage inflicted on allies is greater than that inflicted on enemies..."])
    ShowText(["Art comes with such dilemmas."])
    JumpToLabel(["メニュー"])
    Label(["648"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The Paizuri Doll Mk.II... An improved version of the commercially available doll from Grangold."])
    ShowText(["I made significant modifications to that unreasonable design based on my judgment."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Gyan!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Having poor center of gravity and frequently falling is a stylistic beauty."])
    ShowText(["My belief is that 'beauty' should not be deliberately broken."])
    ShowTextAttributes(["paizuridoll2_fc1", 2, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["...Nnyu!"])
    PlaySE(["RPG::SE(@name=\"mon_damage\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zurin lost her balance and fell!"])
    JumpToLabel(["メニュー"])
    Label(["649"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Love doll... a simplified sexual doll."])
    ShowText(["My virtue is not to despise the common taste while pretending to be noble."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["Even so, I wished for a bit more elegance..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["It's meant for the vulgar masses, so elegance is unnecessary..."])
    ShowTextAttributes(["lovemata_fc1", 0, 0, 2])
    ShowText(["\\n<Love (Affection: \\V[3649])>"])
    ShowText(["You're clearly looking down on it."])
    JumpToLabel(["メニュー"])
    Label(["650"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Blavatsky..."])
    ShowText(["A cursed noisy spirit doll that causes a horror spectacle."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["But... is my true form a doll?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["What is a doll, a doll questioning itself..."])
    ShowText(["That tautology might be the beginning of ambivalence..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["Is there no answer aside from leaving it vague?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["There are countless unanswered questions in the world, like stars."])
    ShowText(["Your question is one of them..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["It's a way of talking to make you forget while twisting the conversation."])
    ShowText(["A dirty doll..."])
    JumpToLabel(["メニュー"])
    Label(["651"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The final battle weapon, Agni... an autonomous weapon doll."])
    ShowText(["In front of its combat ability, any weapon is a thing of the past."])
    ShowTextAttributes(["aguni_fc1", 0, 0, 2])
    ShowText(["\\n<Agni (Affection: \\V[3651])>"])
    ShowText(["I'm not a doll but a mechanical weapon...?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Who draws the line between dolls and weapons?"])
    ShowText(["Me? You? Or the world...?"])
    JumpToLabel(["メニュー"])
    Label(["652"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Pleasure doll Miyabihime... Truly an unprecedented pleasure doll."])
    ShowText(["No man in this world can resist the pleasure of the paradise given by her."])
    ShowTextAttributes(["miyabihime_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3652])>"])
    ShowText(["It is because there was a man who could resist that I am here..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I succumbed to violence."])
    ShowText(["It has become clear that the enemy of art is brutality."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Kagetsumugi..."])
    ShowText(["You have outsmarted me, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I have been outsmarted here."])
    ShowText(["The assassination with the nano-doll adjusted for you was..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I ended up having half of the Monster Lord doll and my own body destroyed."])
    ShowText(["The plan for the slaughter of the Six Ancestors failed miserably with the first one."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["As a result, I was unfortunately slain by the pursuers of the Six Ancestors."])
    ShowText(["I could only achieve 1/6 of my goal and ended up exiting the stage."])
    ShowTextAttributes(["minagi_fc1", 2, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["However, I certainly managed to disrupt one of the Six Ancestors."])
    ShowText(["If only that technology could be better utilized for the world..."])
    JumpToLabel(["メニュー"])
    Label(["709"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["710"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc1", 5, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["711"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["712"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Your Majesty, it's been a while..."])
    ShowText(["No, it seems this is my first meeting with Your Majesty."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["I've heard the rumors, Kagetsumugi."])
    ShowText(["They say you possess wonderful magical skills."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["For Your Majesty's ambitions, I shall devote this power..."])
    ShowTextAttributes(["alice8th_fc2", 3, 0, 2])
    ShowText(["\\n<Black Alice (Affection: \\V[3709])>"])
    ShowText(["What I want to do has already been done by the Goddess of Chaos."])
    ShowText(["First, I must clean up after the banquet..."])
    JumpToLabel(["メニュー"])
    Label(["730"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 3rd..."])
    ShowText(["The chic outfit is quite eye-catching, isn't it?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Especially the magnificent wings, which were meticulously finished."])
    ShowText(["Isn't the result splendid?"])
    ShowTextAttributes(["alice3th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese the 3rd (Affection: \\V[3730])>"])
    ShowText(["Don't mess with me, to put me in such a state..."])
    ShowText(["What is chic about this? I'll tear your head off."])
    JumpToLabel(["メニュー"])
    Label(["732"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 4th..."])
    ShowText(["Actually, this is the first Monster Lord doll I completed."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["The dress is specially made..."])
    ShowText(["Also, the electric treatment of the spider legs is quite striking, isn't it?"])
    ShowTextAttributes(["alice4th_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese the 4th (Affection: \\V[3732])>"])
    ShowText(["I am basically mild-mannered, but..."])
    ShowText(["I want to tear your body apart."])
    JumpToLabel(["メニュー"])
    Label(["734"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 5th..."])
    ShowText(["Since the corpse was enshrined in Yamatai, the damage was minimal."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Therefore, I finished it with an emphasis on beauty."])
    ShowText(["I paid particular attention to the patterns on the body."])
    ShowTextAttributes(["alice5th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 5th (Affection: \\V[3734])>"])
    ShowText(["Die."])
    JumpToLabel(["メニュー"])
    Label(["736"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord doll, Alipheese the 6th..."])
    ShowText(["The reputation of being as beautiful as a celestial maiden in life cannot be ignored."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Therefore, I finished it with the design of a celestial maiden."])
    ShowText(["It's a masterpiece that combines my aesthetic sense with her inherent beauty."])
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th (Affection: \\V[3736])>"])
    ShowText(["As a token of gratitude, I shall invite you to hell."])
    JumpToLabel(["メニュー"])
    Label(["738"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 7th..."])
    ShowText(["The mother of my beloved majesty, and a rare poison woman."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Thus, I finished it with the image of a poisonous flower."])
    ShowText(["Truly, a poisonous woman's form that leads those who touch her to ruin..."])
    ShowTextAttributes(["alice7th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th (Affection: \\V[3738])>"])
    ShowText(["I wish to lead you to ruin as well."])
    JumpToLabel(["メニュー"])
    Label(["740"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 9th..."])
    ShowText(["As you know, she is my majesty's younger sister."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Hence, her appearance is richly intertwined with my lord's design."])
    ShowText(["With a caterpillar-like tail on one wing, do you understand what metaphor it represents?"])
    ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th (Affection: \\V[3740])>"])
    ShowText(["Even in death, to be subjected to such humiliation..."])
    ShowText(["Kagetsumugi, I will definitely skewer you..."])
    JumpToLabel(["メニュー"])
    Label(["742"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 10th..."])
    ShowText(["A renowned magician, also outstanding as a time magician."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3742])>"])
    ShowText(["I see, hence the theme of 'Temporal Corruption'."])
    ShowText(["To intentionally take the form of a girl is quite fashionable."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I thought you would understand..."])
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3742])>"])
    ShowText(["Indeed, it's truly interesting. Are the chains and candles also metaphors for time...?"])
    ShowText(["Does it represent liberation and bondage, both likened to time?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Oh, do you understand?"])
    ShowText(["To gain a wonderful understanding companion is a blissful moment for an artist..."])
    JumpToLabel(["メニュー"])
    Label(["743"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Alipheese the 12th ..."])
    ShowText(["I never expected you could use the technique of doll restoration."])
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3743])>"])
    ShowText(["I was also skilled in the dollification of living beings during my lifetime."])
    ShowText(["Such techniques are easy for me."])
    ShowTextAttributes(["alice10th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 10th (Affection: \\V[3743])>"])
    ShowText(["I never expected to experience both death and dollification..."])
    ShowText(["Now, it seems I can create quite an interesting piece."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["That is indeed something to look forward to..."])
    ShowText(["I should also start working on a new piece soon."])
    JumpToLabel(["メニュー"])
    Label(["744"])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 11th and 12th..."])
    ShowText(["It is extremely regrettable that both had severe damage to their bodies."])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Recalling the tales of the two who were very close, I combined them into one body."])
    ShowText(["However, I apologize for not being able to utilize the original design much."])
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11+12th (Affection: \\V[3744])>"])
    ShowText(["I won't forgive you, I won't forgive you at all..."])
    JumpToLabel(["メニュー"])
    Label(["747"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 13th..."])
    ShowText(["I struggled to find the body and was blessed by the sight of that garden."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Truly, a living garden."])
    ShowText(["To turn the entire original site into a doll, this is the craftsman's idea."])
    ShowTextAttributes(["alice13th_fc1", 1, 0, 2])
    ShowText(["\\n<Alipheese the 13th (Affection: \\V[3747])>"])
    ShowText(["I want to crush that face..."])
    JumpToLabel(["メニュー"])
    Label(["749"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Monster Lord Doll, Alipheese the 14th..."])
    ShowText(["Indeed, the image of the young emperor is deeply rooted in the public."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I also utilized the tale of being full of childishness and playfulness."])
    ShowText(["What a naive yet somewhat ephemeral appearance..."])
    ShowTextAttributes(["alice14th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 14th (Affection: \\V[3749])>"])
    ShowText(["Can I stick this candy into both of your eyes?"])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A Machina that carries a Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["You're being oddly cold, aren't you?"])
    ShowText(["Is there something that doesn't sit well with you...?"])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Hild seems to dislike Kagetsumugi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A Machina that carries a Goddess..."])
    ShowText(["I wanted to see it with my own eyes at least once..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Yeah, I saw it."])
    ShowText(["Well then, I'm off."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["You're being oddly cold, aren't you?"])
    ShowText(["Is there something that doesn't sit well with you...?"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina (Affection: \\V[3759])>"])
    ShowText(["Hild seems to dislike Kagetsumugi."])
    ShowText(["I don't want to talk..."])
    JumpToLabel(["メニュー"])
    Label(["761"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["This is the masterpiece that Promestein poured her heart and soul into..."])
    ShowText(["Apoptosis Annihilation Type-01, Sigrdrifa, right?"])
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigrid (Affection: \\V[3761])>"])
    ShowText(["Master's skills are truly remarkable!"])
    ShowText(["Functionality, design, everything is at the world's highest standard!!"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I can't deny that, but your personality has its flaws..."])
    ShowText(["You're overly confident and have too much of a desire for self-importance."])
    ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
    ShowText(["\\n<Sigrid (Affection: \\V[3761])>"])
    ShowText(["You're the one with the personality flaws!"])
    ShowText(["Being overly confident and having too much of a desire for self-importance, that's all you!"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of pot calling the kettle black, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of pot calling the kettle black, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's a case of pot calling the kettle black, isn't it?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["762"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Frederica... You're a zombie created by Chrome, right?"])
    ShowText(["Let me take a look at your body."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>"])
    ShowText(["Don't break it..."])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Oh my, this joint mechanism..."])
    ShowText(["And the nerve layout in the shoulder seems to mimic my technology."])
    ShowTextAttributes(["frederika_fc2", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>"])
    ShowText(["Don't you like it...?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Excellent technology is naturally imitated."])
    ShowText(["In the meantime, I am already one step ahead..."])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["Kagetsumugi, huh..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["This joint mechanism and the tension of the skin..."])
    ShowText(["You've really imitated my technology quite a bit, haven't you?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["No, no, I'm not offended."])
    ShowText(["It's only natural to use excellent things as a model."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But if you're going to imitate this much, you should just become my disciple."])
    ShowText(["If you did, your level of completion would have risen several notches..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["You talk a lot for someone alone..."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["La Croix ... Is your sister good?"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["What happened suddenly?"])
    ShowText(["You can't understand the dolls, such as blood connection ..."])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Certainly I have no sisters ... but there are many models."])
    ShowText(["You can understand the feeling of compassion for your sisters."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["Is the same type of machine that started to move and crushed it?"])
    ShowText(["It's hard to understand your senses ..."])
    JumpToLabel(["メニュー"])
    Label(["769"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A spider doll that spins unbreakable threads and sucks the essence of men..."])
    ShowText(["...Yomigumo."])
    ShowTextAttributes(["kagetumugi_fc2", 0, 0, 2])
    ShowText(["\\n<Yomigumo>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Speaking of which, I haven't let it suck the essence of men lately."])
    ShowText(["Before the power runs out, I need to squeeze Luka..."])
    JumpToLabel(["メニュー"])
    Label(["770"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A fox doll that seduces men and uses a thousand spells..."])
    ShowText(["...Kaiko."])
    ShowTextAttributes(["kagetumugi_fc3", 0, 0, 2])
    ShowText(["\\n<Kaiko>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["However, I don't like the texture of the tail..."])
    ShowText(["It will be dangerous, but shall I pluck Tamamo's tail fur?"])
    JumpToLabel(["メニュー"])
    Label(["771"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["A tengu doll that dances with the wind and plays with thunder..."])
    ShowText(["...Rantengu."])
    ShowTextAttributes(["kagetumugi_fc4", 0, 0, 2])
    ShowText(["\\n<Rantengu (Affection: \\V[3771])>"])
    ShowText(["...Who are you introducing me to?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Introducing oneself is something that happens as naturally as breathing..."])
    ShowText(["That is the essence of a true mage."])
    JumpToLabel(["メニュー"])
    Label(["772"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["My ultimate art reaches its peak, the ultimate violent doll..."])
    ShowText(["...Magatsu-Karura."])
    ShowTextAttributes(["kagetumugi_fc9", 0, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 2, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["But, your face is a bit scary."])
    ShowText(["Children will cry, you need to make it cuter..."])
    ShowTextAttributes(["kagetumugi_fc9", 2, 0, 2])
    ShowText(["\\n<Magatsu-Karura (Affection: \\V[3772])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Even with that face, it's still scary."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Change Form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(768)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(768)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Gem of Dexterity"])
        ShowText(["Affinity 4000: Absolute Gem for Dolls"])
        ShowText(["Affinity 6000: Ultra Gem of Body, Magic, and Technique"])
        ShowText(["Affinity 10000: Necklace of the Goddess of Professions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3767])"])
        ShowChoices([["Reverse rape and ejaculation (Affection: 10)", "Stop"], 2])
        When([0, "逆レイプ搾精（好感度:10）"])
          ConditionalBranch([1, 3767, 0, 10, 1])
            Script(["call_novel_scene(7945)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Let's deepen our bond a little more... Hehe."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form would you like to transform into?"])
        ConditionalBranch([0, 7147, 1])
          ShowChoices([["Kagetsumugi (Normal)", "Kagetsumugi (Enhanced)"], 2])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 7147, 0])
          ShowChoices([["Kagetsumugi (Normal)", "Kagetsumugi (Enhanced)", "Kagetsumugi (Tea Serving)"], 2])
          When([0, "影紬（通常）"])
            Script(["persona_change(767)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "影紬（強化）"])
            Script(["persona_change(768)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([2, "影紬（お茶汲み）"])
            Script(["persona_change(928)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    ShowPicture([5, "80_kagetumugi_st82", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3767, 0, 2000, 1])
      ConditionalBranch([1, 4767, 0, 0, 0])
        ControlVariables([4767, 4767, 0, 0, 1])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2511, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 4000, 1])
      ConditionalBranch([1, 4767, 0, 1, 0])
        ControlVariables([4767, 4767, 0, 0, 2])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4096, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 6000, 1])
      ConditionalBranch([1, 4767, 0, 2, 0])
        ControlVariables([4767, 4767, 0, 0, 3])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3312, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3767, 0, 10000, 1])
      ConditionalBranch([1, 4767, 0, 3, 0])
        ControlVariables([4767, 4767, 0, 0, 4])
        ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
        ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
        ShowText(["Is this really necessary...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Would you like some tea...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Change Form\",\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(928)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(928)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Gem of Dexterity"])
        ShowText(["Affinity 4000: Absolute Gem for Dolls"])
        ShowText(["Affinity 6000: Ultra Gem of Body, Magic, and Technique"])
        ShowText(["Affinity 10000: Necklace of the Goddess of Professions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Masturbation (Affection: 10)\","])
        ScriptMore(["\"Magic Hand (Affection: 30)\","])
        ScriptMore(["\"Cleaning function (Affection: 50)\","])
        ScriptMore(["\"Blowjob (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3767, 0, 10, 1])
            Script(["call_novel_scene(8331)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3767, 0, 30, 1])
            Script(["call_novel_scene(8332)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3767, 0, 50, 1])
            Script(["call_novel_scene(8333)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3767, 0, 100, 1])
            Script(["call_novel_scene(8334)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kagetumugi_fc7", 0, 0, 2])
            ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
            ShowText(["Right now, I'm busy preparing tea..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form would you like to transform into?"])
        ShowChoices([["Kagetsumugi (Normal)", "Kagetsumugi (Enhanced)", "Kagetsumugi (Tea Serving)"], 3])
        When([0, "影紬（通常）"])
          Script(["persona_change(767)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "影紬（強化）"])
          Script(["persona_change(768)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([2, "影紬（お茶汲み）"])
          Script(["persona_change(928)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    Empty([])

  Page 5
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_mob_ninzya2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ninzya2_fc1", 0, 0, 2])
    ShowText(["\\n<Suiki (Affection: \\V[3588])>"])
    ShowText(["I don't know how much I can help as a person, but..."])
    ShowText(["I will do my utmost."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(588)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7381])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_mob_ninzya3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_ninzya3_fc1", 0, 0, 2])
    ShowText(["\\n<Fuuki (Affection: \\V[3595])>"])
    ShowText(["I never thought I would have to fight a Goddess..."])
    ShowText(["I will lend you my power."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(595)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7451])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_hero_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3917, 0, 2000, 1])
      ConditionalBranch([1, 4917, 0, 0, 0])
        ControlVariables([4917, 4917, 0, 0, 1])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3155, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3917, 0, 4000, 1])
      ConditionalBranch([1, 4917, 0, 1, 0])
        ControlVariables([4917, 4917, 0, 0, 2])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3766, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3917, 0, 6000, 1])
      ConditionalBranch([1, 4917, 0, 2, 0])
        ControlVariables([4917, 4917, 0, 0, 3])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4172, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3917, 0, 10000, 1])
      ConditionalBranch([1, 4917, 0, 3, 0])
        ControlVariables([4917, 4917, 0, 0, 4])
        ShowTextAttributes(["hero_fc2", 0, 0, 2])
        ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
        ShowText(["I have obtained this. Please use it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Is it a mission? Then let's go..."])
    JumpToLabel(["メニュー"])
    Label(["521"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Lazarus... you were a devout knight, weren't you?"])
    ShowText(["Do you think I, who fights even after replacing my body with machinery, looks unsightly?"])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["To devote oneself to faith by replacing one's body with machinery is commendable!"])
    ShowText(["I want to follow your example too!"])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["Even if my legs give out, even if I can no longer swing my sword..."])
    ShowText(["I will replace my parts with machines and continue to fight for Ilias!"])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus (Affection: \\V[3521])>"])
    ShowText(["And even if this life expires..."])
    ShowText(["I will turn my brain into machinery and continue to move for Ilias!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No, that's scary..."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["King of Sabasa... no, SabasaMan."])
    ShowText(["Thank you for your hard work as always."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["A metal hero! That's really good!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Th-thank you..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Now, let's take a look at the transformation process again!"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No transformation, no red shooting, and no sintering."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No problems with mobility... KH-01."])
    ShowText(["01101000010001111010100001000111101010010010……"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>"])
    ShowText(["Continue the mission, continue it."])
    ShowText(["01101111000101011100010101010001001……"])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["They're speaking in machine language together!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["They're speaking in machine language together!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["They're speaking in machine language together!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["A cyborg hero created by San Ilia..."])
    ShowText(["Machina's technology has advanced this far, huh."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Cosmic Woman... May Karat from Midas Village"])
    ShowText(["is her appearance when engaging in hero activities."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["W-wait, my true identity...!?"])
    ShowText(["H-how do you know...!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["The church's intelligence network is the best in the world..."])
    ShowText(["We know many things."])
    ShowTextAttributes(["hero_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Cyborg technology and the intelligence network spread across the world..."])
    ShowText(["It's like an evil organization."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["A hero active mainly in the Noah continent, right?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["The hero of San Ilia is... an android!?"])
    ShowText(["What about the teachings, what about the teachings~!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["I'm not an android..."])
    ShowText(["I'm based on a human body, so I'm a cyborg."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["You're particular about the details..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["It's not that particular!"])
    ShowText(["The difference between an android and a cyborg is significant for the individual!!"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["I never expected to find a knight of Machina in holy San Ilia..."])
    ShowText(["Lady Ilias has publicly recognized the use of Machina."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Many prohibitions have been lifted now..."])
    ShowText(["Lady Ilias lifted the prohibitions on Machina...?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Times have changed..."])
    ShowText(["The thief Melty Bat..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["The true face of Ghost Fox was that of a refined young lady..."])
    ShowText(["So you've been pretending to be a cat all this time."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Fufu, it was a fox I was pretending to be."])
    ShowText(["Kon...♪"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["But what about the truth of the story that a fox imbued with radiation bit you?"])
    ShowText(["Could it be that you were originally a kitsune...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Yes, I was born into a prestigious family of yokai."])
    ShowText(["And during a visit to a certain research facility, I was bitten by a test subject fox..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["So that's how your yokai power increased..."])
    ShowText(["It's truly a strange fate, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(917)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(917)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem of Thunder Resistance"])
        ShowText(["Affection 4000: Absolute Gem for Shield Knights"])
        ShowText(["Affection 6000: Ultra Gem of Those Cloaked in Ions"])
        ShowText(["Affection 10000: Divine Book of Equipped Weapons"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3917])"])
        ShowChoices([["Handjob Unit (Affection: 10)", "Stop"], 2])
        When([0, "搾精ユニット（好感度:10）"])
          ConditionalBranch([1, 3917, 0, 10, 1])
            Script(["call_novel_scene(8301)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc2", 0, 0, 2])
            ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
            ShowText(["System busy... maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_hero_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3918, 0, 2000, 1])
      ConditionalBranch([1, 4918, 0, 0, 0])
        ControlVariables([4918, 4918, 0, 0, 1])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2741, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 4000, 1])
      ConditionalBranch([1, 4918, 0, 1, 0])
        ControlVariables([4918, 4918, 0, 0, 2])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2664, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 6000, 1])
      ConditionalBranch([1, 4918, 0, 2, 0])
        ControlVariables([4918, 4918, 0, 0, 3])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3163, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 10000, 1])
      ConditionalBranch([1, 4918, 0, 3, 0])
        ControlVariables([4918, 4918, 0, 0, 4])
        ShowTextAttributes(["hero_fc3", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, take this~♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1705, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Hey hey, take me along too."])
    ShowText(["Defeating bad guys is a hero's job after all♪"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, Tamamo-sama, hello!♪"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["You are... Could you be the beautiful fox from the Rokujou family?"])
    ShowText(["What are you doing in that outfit?"])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["W-wait... My real name is a no-go!"])
    ShowText(["It's forbidden for heroes to be recognized, or my family will face terrible consequences!"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Your family is a prestigious house among the fox clan."])
    ShowText(["If a bunch of thugs were to attack, they would be dealt with easily."])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["No way! Stop it!"])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, Tamamo-sama, hello!♪"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["You are... Could you be the beautiful fox from the Rokujou family?"])
    ShowText(["What are you doing in that outfit?"])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["W-wait... My real name is a no-go!"])
    ShowText(["It's forbidden for heroes to be recognized, or my family will face terrible consequences!"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["The Rokujou family is a prestigious warrior clan..."])
    ShowText(["If a bunch of thugs were to attack, they would be dealt with easily."])
    ShowTextAttributes(["hero_fc3", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["No way! Stop it!"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["SabasaMan, hello!"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Your attitude may be frivolous, but your work is quite solid."])
    ShowText(["From your subtle gestures, I can see your seriousness and good upbringing."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["You have a good upbringing too..."])
    ShowText(["In fact, your true identity is practically transparent."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["I can't hear what you're saying."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["It's Cosmic Woman~!"])
    ShowText(["Hey, the world's number one hero♪"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Ghost Fox, you are well-liked by the people."])
    ShowText(["I am often feared..."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["I wear a flashy costume, which has improved things a bit..."])
    ShowText(["Even so, I am often called a hero that's hard to approach."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Well, I'm a beloved neighbor after all♪"])
    ShowText(["Why don't you, Cosmic-chan, try to show off your friendliness?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Cosmic-chan...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, so you react to that..."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["A hero active mainly in the Noah continent, right?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["The hero of San Ilia is... an android!?"])
    ShowText(["What about the teachings, what about the teachings~!?"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["I'm not an android..."])
    ShowText(["I'm based on a human body, so I'm a cyborg."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["You're particular about the details..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["It's not that particular!"])
    ShowText(["The difference between an android and a cyborg is significant for the individual!!"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["You seem different from both humans and monsters."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Actually, I was bitten by a radioactive fox..."])
    ShowText(["I can do pretty much everything a fox can~♪"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["So, what's the actual situation...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["No, no, it's true..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 2, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(918)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(918)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem for Speaking"])
        ShowText(["Affection 4000: Gem for Hero Techniques"])
        ShowText(["Affection 6000: Gem of Wind Absorption"])
        ShowText(["Affection 10000: Ultimate Ticket"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3918])"])
        ShowChoices([["Cowgirl Reverse Rape (Affection: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3918, 0, 10, 1])
            Script(["call_novel_scene(8306)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc3", 0, 0, 2])
            ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
            ShowText(["Hey, isn't your Affection a bit lacking?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Ghost Fox (Normal)", "Ghost Fox (Unmasked)"], 1])
          When([0, "ゴーストフォックス（通常）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ゴーストフォックス（素顔）"])
            Script(["persona_change(924)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_hero_st24", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3918, 0, 2000, 1])
      ConditionalBranch([1, 4918, 0, 0, 0])
        ControlVariables([4918, 4918, 0, 0, 1])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2741, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 4000, 1])
      ConditionalBranch([1, 4918, 0, 1, 0])
        ControlVariables([4918, 4918, 0, 0, 2])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2664, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 6000, 1])
      ConditionalBranch([1, 4918, 0, 2, 0])
        ControlVariables([4918, 4918, 0, 0, 3])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3163, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3918, 0, 10000, 1])
      ConditionalBranch([1, 4918, 0, 3, 0])
        ControlVariables([4918, 4918, 0, 0, 4])
        ShowTextAttributes(["hero_fc3b", 0, 0, 2])
        ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
        ShowText(["Here, please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1705, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Now, is it my turn?"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Tamamo-sama, I hope you are doing well..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["As I thought, you must be the beautiful fox of the Rokujou family."])
    ShowText(["What are you doing in that outfit?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Please, keep this a secret from my family..."])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Honestly, what a troublesome little rascal you are."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Tamamo-sama, I hope you are doing well..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["As I thought, you must be the beautiful fox of the Rokujou family."])
    ShowText(["What are you doing in that outfit?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Please, keep this a secret from my family..."])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Honestly, what a troublesome little rascal you are."])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["SabasaMan... No, I mean, SabasaMan-sama."])
    ShowText(["Ugh, that's hard to say..."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["You don't need to add the honorific. I am—"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sabasa_fc3", 1, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["SabasaMan!!"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Well, how gallant..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Lady Cosmic Woman..."])
    ShowText(["Your resounding achievements in the world are truly impressive."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Ghost Fox... you've changed quite a bit, haven't you?"])
    ShowText(["Do you usually put on a character?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Perhaps your true self comes out when you're not in character..."])
    ShowText(["What about you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Indeed... it doesn't matter which is your true nature."])
    ShowText(["Both are undoubtedly yourself."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["The true face of Ghost Fox was that of a refined young lady..."])
    ShowText(["So you've been pretending to be a cat all this time."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Fufu, it was a fox I was pretending to be."])
    ShowText(["Kon...♪"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["But what about the truth of the story that a fox imbued with radiation bit you?"])
    ShowText(["Could it be that you were originally a kitsune...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Yes, I was born into a prestigious family of yokai."])
    ShowText(["And during a visit to a certain research facility, I was bitten by a test subject fox..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["So that's how your yokai power increased..."])
    ShowText(["It's truly a strange fate, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Ghost Fox... you seem to be quite a high-ranking yokai."])
    ShowText(["And that you awakened to justice?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Do you think all monsters are engaged in evil deeds...?"])
    ShowText(["Especially those of high rank adhere to existing order and morals."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Those orders and morals..."])
    ShowText(["Are different between monsters and us."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's the same for angels..."])
    ShowText(["Could it be that you have a grudge against my clan?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["During the Great Monster Wars, the yokai of the Gojo family gave us quite a headache."])
    ShowText(["Of course, you bear no blame as a descendant..."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["My ancestors were strong, weren't they?"])
    ShowText(["I am not inferior either, ufufu."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Thief Melty Bat, I have a recommended house."])
    ShowText(["The Gojo family of the Kitsune village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Thief Melty Bat, I have a recommended house."])
    ShowText(["The Gojo family of the Kitsune village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(924)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(924)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem for Speaking"])
        ShowText(["Affection 4000: Gem for Hero Techniques"])
        ShowText(["Affection 6000: Gem of Wind Absorption"])
        ShowText(["Affection 10000: Ultimate Ticket"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity ：\\V[3918])"])
        ShowChoices([["Cowgirl Reverse Rape (Affection: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3918, 0, 10, 1])
            Script(["call_novel_scene(8307)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc3b", 0, 0, 2])
            ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
            ShowText(["Not until we deepen our bond a bit more..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Ghost Fox (Normal)", "Ghost Fox (Unmasked)"], 1])
          When([0, "ゴーストフォックス（通常）"])
            Script(["persona_change(918)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "ゴーストフォックス（素顔）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowPicture([5, "80_hero4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3919, 0, 2000, 1])
      ConditionalBranch([1, 4919, 0, 0, 0])
        ControlVariables([4919, 4919, 0, 0, 1])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Koka (Affection: \\V[3919])>"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2393, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 4000, 1])
      ConditionalBranch([1, 4919, 0, 1, 0])
        ControlVariables([4919, 4919, 0, 0, 2])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Koka (Affection: \\V[3919])>"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2950, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 6000, 1])
      ConditionalBranch([1, 4919, 0, 2, 0])
        ControlVariables([4919, 4919, 0, 0, 3])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Koka (Affection: \\V[3919])>"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2130, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3919, 0, 10000, 1])
      ConditionalBranch([1, 4919, 0, 3, 0])
        ControlVariables([4919, 4919, 0, 0, 4])
        ShowTextAttributes(["hero_fc4", 0, 0, 2])
        ShowText(["\\n<Koka (Affection: \\V[3919])>"])
        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4653, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Only to deliver divine punishment to evil..."])
    ShowText(["Do you have business with my blade?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["SabasaMan, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That scent..."])
    ShowText(["You too, are a slayer of men."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten (Affection: \\V[3773])>"])
    ShowText(["The ones I've cut down have mostly been angels..."])
    ShowText(["Well, it's not that different."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["So it's divine punishment, huh..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten (Affection: \\V[3773])>"])
    ShowText(["...No, it was punishment from the earth to the heavens."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Well, Sabasa... no, SabasaMan's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
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        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
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        Script(["unlimited_choices(11, [\"Give presents\","])
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        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
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      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(919)"])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(919)"])
        ExitEventProcessing([])
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      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Gem allowing sword techniques"])
        ShowText(["Affinity 4000: Absolute Gem for magical swords"])
        ShowText(["Affinity 6000: Critical Hit Gem"])
        ShowText(["Affinity 10000: Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3919])"])
        ShowChoices([["Handjob (Affection: 10)", "Stop"], 2])
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            ShowTextAttributes(["hero_fc4", 0, 0, 2])
            ShowText(["\\n<Koka (Affection: \\V[3919])>"])
            ShowText(["Well then... let's deepen our bond a little more first."])
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          BranchEnd([])
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        When([1, "やめる"])
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        ChoicesEnd([])
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      ConditionalBranch([1, 11, 0, 4, 0])
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          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
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          When([1, "狐華（素顔）"])
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    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_hero4_st15", 0, 0, 0, 0, 100, 100, 0, 0])
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        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
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        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
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        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
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        ShowText(["Will you accept this..."])
        ShowText(["I've been quite indebted to you."])
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        ChangeArmor([4653, 0, 0, 1, false])
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    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Only to deliver divine punishment to evil..."])
    ShowText(["Do you have business with my blade?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["SabasaMan, I've said this before..."])
    ShowText(["I'm a killer, unworthy of being a hero."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["Whether or not you're a hero is decided by those you've saved."])
    ShowText(["Because you've protected many with that blade, you have earned the qualifications of a hero."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Then, I will protect as many as I can with this sword..."])
    JumpToLabel(["メニュー"])
    Label(["773"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That scent..."])
    ShowText(["You too, are a slayer of men."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten (Affection: \\V[3773])>"])
    ShowText(["The ones I've cut down have mostly been angels..."])
    ShowText(["Well, it's not that different."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["So it's divine punishment, huh..."])
    ShowTextAttributes(["gob_fc2", 0, 0, 2])
    ShowText(["\\n<Idaten (Affection: \\V[3773])>"])
    ShowText(["...No, it was punishment from the earth to the heavens."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["A killer, huh..."])
    ShowText(["I almost mistook you for a villain."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["...Most of it is just blunt strikes; I don't actually take lives."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Most of it...?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Well, Sabasa... no, SabasaMan's eyes are sharp."])
    ShowText(["I believe you are also acting with a sense of justice."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I heard that San Ilia keeps its mechanical technology secret..."])
    ShowText(["So there really is a hero from Machina after all."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Even now, Yamatai must be rapidly progressing in mechanization..."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Yes, my homeland is steadily mechanizing."])
    ShowText(["Am I going to become a cyborg as well..."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["No, that won't happen."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Come on, Kohana-chan, let's go eat together~♪"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["Why do you follow me so much?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["I once had a friend who was in the assassination business..."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["What an unusual friend..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Ah, yeah. It's because of the village circumstances."])
    ShowText(["Anyway, she was a very bright girl..."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["But as she kept doing assassinations, she ended up mentally unwell."])
    ShowText(["In the end, she disappeared."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see..."])
    ShowText(["So, you care about me because I do similar things?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["...Was it a bother?"])
    ShowTextAttributes(["hero_fc4", 2, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["No..."])
    ShowText(["I'm hungry, shall we go have a meal together?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Kitsune-chan, I love you~♪"])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["However, Ghost Fox..."])
    ShowText(["Why does your personality change when you remove the mask?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's a bit different..."])
    ShowText(["Wearing a mask makes me feel liberated."])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Is it a split personality...?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["What do you think, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
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        Script(["unlimited_choices(11, [\"Give presents\","])
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        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
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        Script(["unlimited_choices(11, [\"Give presents\","])
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        ScriptMore(["\"View present list\",\"Make a request\","])
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      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(925)"])
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      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(925)"])
        ExitEventProcessing([])
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      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Gem allowing sword techniques"])
        ShowText(["Affinity 4000: Absolute Gem for magical swords"])
        ShowText(["Affinity 6000: Critical Hit Gem"])
        ShowText(["Affinity 10000: Divine Book of Sword Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3919])"])
        ShowChoices([["Handjob (Affection: 10)", "Stop"], 2])
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            Script(["call_novel_scene(8311)"])
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            ShowTextAttributes(["hero_fc4", 5, 0, 2])
            ShowText(["\\n<Koka (Affection: \\V[3919])>"])
            ShowText(["Well then... let's deepen our bond a little more first."])
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        When([1, "やめる"])
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        ConditionalBranch([0, 7146, 1])
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          ExitEventProcessing([])
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        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Kitsuneka (Normal)", "Kitsuneka (Unmasked)"], 2])
          When([0, "狐華（通常）"])
            Script(["persona_change(919)"])
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          When([1, "狐華（素顔）"])
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    RepeatAbove([])
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  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
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        ControlVariables([4920, 4920, 0, 0, 1])
        ShowTextAttributes(["hero_fc5", 0, 0, 2])
        ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2977, 0, 0, 1])
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    ConditionalBranch([1, 3920, 0, 4000, 1])
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        ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3778, 0, 0, 1])
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    ConditionalBranch([1, 3920, 0, 6000, 1])
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        ControlVariables([4920, 4920, 0, 0, 3])
        ShowTextAttributes(["hero_fc5", 0, 0, 2])
        ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2115, 0, 0, 1])
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    ConditionalBranch([1, 3920, 0, 10000, 1])
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        ShowTextAttributes(["hero_fc5", 0, 0, 2])
        ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
        ShowText(["I've obtained such a item."])
        ShowText(["I hope it will be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4428, 0, 0, 1, false])
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    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Even though both Micaela and Lucifina are here..."])
    ShowText(["To be called a legendary Valkyrie is quite presumptuous."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's been a while, Goddess Ilias."])
    ShowText(["I never expected you to be in such a state..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["You have been frozen since the Great Monster Wars, haven't you?"])
    ShowText(["I thought you were dead..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["...Oops, I am omniscient and omnipotent."])
    ShowText(["Being frozen was a trial for you."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Is that so!"])
    ShowText(["This Jesiah has overcome the trial through faith!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Being this honest is rather scary..."])
    ShowText(["You should be a bit more worldly in these modern times."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Congratulations, Lady Ilias."])
    ShowText(["At last, you have reclaimed your great power."])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["You have been frozen since the Great Monster Wars, haven't you?"])
    ShowText(["I thought you were dead..."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["...Oops, I am omniscient and omnipotent."])
    ShowText(["Being frozen was a trial for you."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Is that so!"])
    ShowText(["This Jesiah has overcome the trial through faith!"])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias (Affection: \\V[3026])>"])
    ShowText(["Being this honest is rather scary..."])
    ShowText(["You should be a bit more worldly in these modern times."])
    JumpToLabel(["メニュー"])
    Label(["33"])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela (Affection: \\V[3033])>"])
    ShowText(["Jesiah..."])
    ShowText(["After being revived, are you going to throw yourself into battle again?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Currently, this world is in a crisis beyond the era of the Great Monster Wars."])
    ShowText(["In times like this, I can't just sit still."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela (Affection: \\V[3033])>"])
    ShowText(["You are impressive..."])
    ShowText(["I couldn't even muster such a determination and decided to retire."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Even so, in the end, the sword was taken from me, wasn't it?"])
    ShowText(["With a single swing of the angel army's sword, please clear the chaos mist."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela (Affection: \\V[3033])>"])
    ShowText(["You'll have to work again too."])
    ShowText(["To bring peace back to this world..."])
    JumpToLabel(["メニュー"])
    Label(["34"])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan (Affection: \\V[3034])>"])
    ShowText(["Jesaiya, the hero of the Great Monster Wars..."])
    ShowText(["I'd like to hear various stories."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Lady Micaela... no, Micaela-chan."])
    ShowText(["If it's about achievements, I'm all ears!"])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan (Affection: \\V[3034])>"])
    ShowText(["No, I meant a bit more military talk."])
    ShowText(["How the angel army, inferior in strength, withstood the enemy's offensive with tactics..."])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["As expected of Micaela-chan..."])
    ShowText(["You're always so systematic, aren't you?"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["Not Jesaiah..."])
    ShowText(["The hero of the Great Monster Wars, the legendary Valkyrie..."])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Even if the great morning star, Lucifina says so..."])
    ShowText(["In front of your achievements, I am like dust and dirt."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina (Affection: \\V[3035])>"])
    ShowText(["I was just allowed to rampage as I pleased."])
    ShowText(["You led your army properly and achieved solid results."])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Just being able to rampage like that dealt such blows to the Dark Goddess army..."])
    ShowText(["How terrifying..."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan (Affection: \\V[3036])>"])
    ShowText(["Jesseia, let's play~!"])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Yes, I don't mind."])
    ShowText(["What shall we play?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan (Affection: \\V[3036])>"])
    ShowText(["Let's play Great Monster Wars!"])
    ShowText(["The Dark Goddess was in the cafeteria, let's go attack!"])
    ShowTextAttributes(["hero_fc5", 3, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Eh, that's the real Dark Goddess, right...?"])
    ShowText(["Isn't a real Great Monster Wars about to break out...?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["So, I'm a hero..."])
    ShowText(["It feels a bit off, doesn't it?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["The hero of the great war and the hero that is sought in modern times are different."])
    ShowText(["However, as long as I have the conviction to protect the weak, it should be fine."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["With this spear, I will protect the powerless people..."])
    ShowText(["I will become both a hero and a champion."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Cosmic Woman..."])
    ShowText(["It seems you have gained a power too great for humans to wield."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Once you have obtained power, there's nothing you can do about it."])
    ShowText(["Then, you must use it for the good of the world and its people..."])
    ShowTextAttributes(["hero_fc5", 1, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["I'm glad the one who obtained that power is a righteous person like you."])
    ShowText(["From now on, use that power to save the weak..."])
    ShowTextAttributes(["hero_fc1", 1, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Of course, that's my intention."])
    ShowText(["I feel honored to be guided by the Valkyrie."])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["I never expected to find a knight of Machina in holy San Ilia..."])
    ShowText(["Lady Ilias has publicly recognized the use of Machina."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["Many prohibitions have been lifted now..."])
    ShowText(["Lady Ilias lifted the prohibitions on Machina...?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Times have changed..."])
    ShowText(["The thief Melty Bat..."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Ghost Fox..."])
    ShowText(["You seem different from both humans and monsters."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Actually, I was bitten by a radioactive fox..."])
    ShowText(["I can do pretty much everything a fox can~♪"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["So, what's the actual situation...?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["No, no, it's true..."])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["921"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Ghost Fox... you seem to be quite a high-ranking yokai."])
    ShowText(["And that you awakened to justice?"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Do you think all monsters are engaged in evil deeds...?"])
    ShowText(["Especially those of high rank adhere to existing order and morals."])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["Those orders and morals..."])
    ShowText(["Are different between monsters and us."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's the same for angels..."])
    ShowText(["Could it be that you have a grudge against my clan?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["During the Great Monster Wars, the yokai of the Gojo family gave us quite a headache."])
    ShowText(["Of course, you bear no blame as a descendant..."])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["My ancestors were strong, weren't they?"])
    ShowText(["I am not inferior either, ufufu."])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["The human-slaying Koka..."])
    ShowText(["You've become famous for cutting down evildoers one after another."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Wouldn't the esteemed angels despise someone like me?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's only natural for angels to slay evil and deliver divine punishment."])
    ShowText(["There's no particular reason to despise you."])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["I see, that's unexpected..."])
    JumpToLabel(["メニュー"])
    Label(["926"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(920)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(920)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem for Holy Techniques"])
        ShowText(["Affinity 4000: Absolute Gem for battle masters"])
        ShowText(["Affinity 6000: Gem of power"])
        ShowText(["Affinity 10000: Extreme talisman for flying breaks"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3920])"])
        ShowChoices([["Blowjob (Affection: 10)", "Stop"], 2])
        When([0, "フェラ（好感度:10）"])
          ConditionalBranch([1, 3920, 0, 10, 1])
            Script(["call_novel_scene(8316)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc5", 0, 0, 2])
            ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
            ShowText(["How shameless..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3921, 0, 2000, 1])
      ConditionalBranch([1, 4921, 0, 0, 0])
        ControlVariables([4921, 4921, 0, 0, 1])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2733, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 4000, 1])
      ConditionalBranch([1, 4921, 0, 1, 0])
        ControlVariables([4921, 4921, 0, 0, 2])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2649, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 6000, 1])
      ConditionalBranch([1, 4921, 0, 2, 0])
        ControlVariables([4921, 4921, 0, 0, 3])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4302, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 10000, 1])
      ConditionalBranch([1, 4921, 0, 3, 0])
        ControlVariables([4921, 4921, 0, 0, 4])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["If there's something you want me to steal..."])
    ShowText(["Feel free to rely on me."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan (Affection: \\V[3036])>"])
    ShowText(["I want to be a phantom thief too~♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Ufu fu..."])
    ShowText(["Shall we go steal something together tonight?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan (Affection: \\V[3036])>"])
    ShowText(["Tonight at 12 o'clock, someone will die♪"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["That's a murder threat, isn't it...?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Master... I never thought you were still alive."])
    ShowText(["What was the flow of tears back then?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["It's partly because I missed the chance to reveal my true identity..."])
    ShowText(["You were at an age to separate from your parents, weren't you?"])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["If that's the case, you should have just said so."])
    ShowText(["Really, you're so cruel..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["If I weren't cruel, I wouldn't be a thief."])
    ShowText(["Once again, I've learned something new."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Thief Melty Bat, I have a recommended house."])
    ShowText(["The Gojo family of the Kitsune village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(921)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(921)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Gem that allows use of thief techniques"])
        ShowText(["Affinity 4000: Absolute Gem for thief techniques"])
        ShowText(["Affinity 6000: Gem of Hadron Resistance"])
        ShowText(["Affinity 10000: Starfall Bracelet Plus"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3921])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3921, 0, 10, 1])
            Script(["call_novel_scene(8321)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc6", 0, 0, 2])
            ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
            ShowText(["Tonight, I have work to do..."])
            ShowText(["Let's meet another night."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Melty Bat (Normal)", "Melty Bat (Unmasked)"], 1])
          When([0, "メルティバット（通常）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "メルティバット（素顔）"])
            Script(["persona_change(926)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_hero6_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3921, 0, 2000, 1])
      ConditionalBranch([1, 4921, 0, 0, 0])
        ControlVariables([4921, 4921, 0, 0, 1])
        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2733, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 4000, 1])
      ConditionalBranch([1, 4921, 0, 1, 0])
        ControlVariables([4921, 4921, 0, 0, 2])
        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2649, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 6000, 1])
      ConditionalBranch([1, 4921, 0, 2, 0])
        ControlVariables([4921, 4921, 0, 0, 3])
        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4302, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3921, 0, 10000, 1])
      ConditionalBranch([1, 4921, 0, 3, 0])
        ControlVariables([4921, 4921, 0, 0, 4])
        ShowTextAttributes(["hero_fc6", 3, 0, 2])
        ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
        ShowText(["I'll give you this..."])
        ShowText(["Don't ask where I got it from, okay?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["If there's something you want me to steal..."])
    ShowText(["Feel free to rely on me."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan (Affection: \\V[3036])>"])
    ShowText(["I want to be a phantom thief too~♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Ufu fu..."])
    ShowText(["Shall we go steal something together tonight?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan (Affection: \\V[3036])>"])
    ShowText(["Tonight at 12 o'clock, someone will die♪"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["That's a murder threat, isn't it...?"])
    JumpToLabel(["メニュー"])
    Label(["527"])
    ShowTextAttributes(["hero_fc6", 0, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Are you really okay with recognizing a thief like me as a hero?"])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["There were indeed voices of opposition."])
    ShowText(["But I approved it on my own discretion."])
    ShowTextAttributes(["sabasa_fc3", 0, 0, 2])
    ShowText(["\\n<SabasaMan (Affection: \\V[3527])>"])
    ShowText(["If you were to fall into villainy..."])
    ShowText(["My head would be at stake too."])
    ShowTextAttributes(["hero_fc6", 2, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You're putting pressure on me..."])
    ShowText(["I don't even recall applying to join the Hero Alliance."])
    JumpToLabel(["メニュー"])
    Label(["604"])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["Melty Bat!"])
    ShowText(["I will absolutely not acknowledge a thief as a hero!!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["It's not like I wanted to become a hero."])
    ShowText(["The Hero Alliance just arbitrarily recognized me."])
    ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
    ShowText(["\\n<Constance (Affection: \\V[3604])>"])
    ShowText(["For now, since we are comrades, we will have a truce..."])
    ShowText(["But I will definitely catch you!"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Hehe, if you can, then give it a try."])
    ShowText(["In the night town, you won't be able to catch up to me..."])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["A thief like me being a hero..."])
    ShowText(["It must be unsatisfactory for the top hero, Cosmic Woman."])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["Not really..."])
    ShowText(["I know of those who have been saved by your charity."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Oh, is that so... You really have a wide network, don't you?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["(I was saved by a jewel thrown in through the window when I was a struggling student.)"])
    ShowText(["...I can't say that)"])
    JumpToLabel(["メニュー"])
    Label(["917"])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["They say she's redistributing wealth from the unjustly rich to the poor."])
    ShowText(["Knights of the holy nation probably don't like that, do they?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["No, I wholeheartedly agree."])
    ShowTextAttributes(["hero_fc2", 0, 0, 2])
    ShowText(["\\n<Cyber Knight (Affection: \\V[3917])>"])
    ShowText(["In my homeland, there are many who unjustly enrich themselves..."])
    ShowText(["Then, shall I go on a little business trip?"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Then, shall I go on a little trip?"])
    ShowText(["The thief Melty Bat appears in the holy capital... Just kidding."])
    JumpToLabel(["メニュー"])
    Label(["918"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Being a thief is so cool~♪"])
    ShowText(["I want to do it too~♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Thieves might seem carefree, but it's actually quite tough."])
    ShowText(["You need to thoroughly investigate whether the target is a bad guy beforehand, you know."])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["That's the same when you're beating up bad guys."])
    ShowText(["Making sure to investigate is also a hero's job♪"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["You seem surprisingly reliable, despite looking carefree."])
    ShowText(["How about we team up and be thieves together sometime?"])
    ShowTextAttributes(["hero_fc3", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Let's team up!"])
    ShowText(["I'll be waiting for your thief job~♪"])
    JumpToLabel(["メニュー"])
    Label(["919"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 0, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["920"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["For a thief like me..."])
    ShowText(["Am I not an enemy to the angels?"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["It's a difficult judgment..."])
    ShowText(["Indeed, it goes against the teaching of 'do not steal.'"])
    ShowTextAttributes(["hero_fc5", 0, 0, 2])
    ShowText(["\\n<Jesiah (Affection: \\V[3920])>"])
    ShowText(["But because I follow the teachings of 'do not forgive evil' and 'give to the poor'..."])
    ShowText(["I judge that it's two against one, and they are not divine enemies."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is that judgment really okay...?"])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Master... I never thought you were still alive."])
    ShowText(["What was the flow of tears back then?"])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["It's partly because I missed the chance to reveal my true identity..."])
    ShowText(["You were at an age to separate from your parents, weren't you?"])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["If that's the case, you should have just said so."])
    ShowText(["Really, you're so cruel..."])
    ShowTextAttributes(["merlin_fc3", 0, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["If I weren't cruel, I wouldn't be a thief."])
    ShowText(["Once again, I've learned something new."])
    JumpToLabel(["メニュー"])
    Label(["924"])
    ShowTextAttributes(["hero_fc3b", 0, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Thief Melty Bat, I have a recommended house."])
    ShowText(["The Gojo family of the Kitsune village is hoarding ill-gotten wealth..."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["The Rokujou family..."])
    ShowText(["Isn't that your family home?"])
    ShowTextAttributes(["hero_fc3b", 2, 0, 2])
    ShowText(["\\n<Ghost Fox (Affection: \\V[3918])>"])
    ShowText(["Oh, you knew about it... How unfortunate."])
    ShowTextAttributes(["hero_fc6", 5, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Do you have some dissatisfaction with your family...?"])
    JumpToLabel(["メニュー"])
    Label(["925"])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Is it really okay for a slayer to be a hero?"])
    ShowTextAttributes(["hero_fc4", 5, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["That's the same for thieves..."])
    ShowText(["We're both heroes who find it hard to step into the light."])
    ShowTextAttributes(["hero_fc6", 3, 0, 2])
    ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
    ShowText(["Well, let's get along as kindred spirits."])
    ShowText(["As heroes of the night...♪"])
    ShowTextAttributes(["hero_fc4", 3, 0, 2])
    ShowText(["\\n<Koka (Affection: \\V[3919])>"])
    ShowText(["Something about that feels lewd."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      ConditionalBranch([0, 7146, 1])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Never mind\"])"])
        Empty([])
      Else([])
        Script(["unlimited_choices(11, [\"Give presents\","])
        ScriptMore(["\"Add to party\","])
        ScriptMore(["\"View present list\",\"Make a request\","])
        ScriptMore(["\"Change Form\",\"Never mind\"])"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(926)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(926)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Gem that allows use of thief techniques"])
        ShowText(["Affinity 4000: Absolute Gem for thief techniques"])
        ShowText(["Affinity 6000: Gem of Hadron Resistance"])
        ShowText(["Affinity 10000: Starfall Bracelet Plus"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3921])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3921, 0, 10, 1])
            Script(["call_novel_scene(8322)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hero_fc6", 3, 0, 2])
            ShowText(["\\n<Melty Bat (Affection: \\V[3921])>"])
            ShowText(["Tonight, I have work to do..."])
            ShowText(["Let's meet another night."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ConditionalBranch([0, 7146, 1])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["What form would you like to transform into?"])
          ShowChoices([["Melty Bat (Normal)", "Melty Bat (Unmasked)"], 2])
          When([0, "メルティバット（通常）"])
            Script(["persona_change(921)"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          When([1, "メルティバット（素顔）"])
            ErasePicture([5])
            ExitEventProcessing([])
            Empty([])
          ChoicesEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowPicture([5, "80_mob_wahu1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_wahu1_fc1", 0, 0, 2])
    ShowText(["\\n<Kotoha (Affection: \\V[3598])>"])
    ShowText(["Is it an assassination job?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(598)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7481])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
